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    Accessibility changes @Robmo

    Its time for a new age in Mortal. There's no reason to gatekeep spawning and gearing. The only argument against it is that naked griefing can be easier if there are more accessible spawning and gearing options. But those type of people are currently griefing horses in towns naked regardless...
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    Accessibility changes @Robmo

    Summoning Henrik to the thread. Send your energy.
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    Accessibility changes @Robmo

    Robmo I tagged you in this thread because I see you are active on Reddit, but I do not like using Reddit. Accessibility is often overlooked from a developers POV but it is extremely important to the lower end of the gaming bell curve; which can make or break your game, the ability to recruit...
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    Attack Charge Flash

    If the game had more players everyone could have their own regional servers. Many of the issues people try to tackle could be better solved by just making the game more attractive to the market. I also prefer pre-blink charge but understand that combat prior to blink charge was also not great...
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    Pets Have Ruined the Game Completely

    Skill cap can be defined and measured. Just like anything else in this world. It’s actions per minute(APM). MO2 has a high skill cap for a MMO but not the highest; that title belongs to OSRS believe it not. As far as pets since the team seems to love pet content, adding new pets, armors...
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    Attack Charge Flash

    Blink charge was SVs answer to the painfully long 1v1 TTK prior. But as soon as they released It I said it would be bad for the game. Because it would make the game even harder for solo players and small groups. Which is where the game suffers demographically. Prior to blinkcharge a 1v2 of all...
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    Pet Trinkets/Pet capes

    I think now is a great time to introduce Pet Trinkets and Pet capes that can provide both a power and a cosmetic upgrade to our furry/scaled/feathered/bald friends. It would be a great opportunity to introduce new unique items with unique bonus's to spruce up Myrlands drop table. I do believe...
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    Thymoricals Ban is Concerning

    Thymorical was able to build and maintain a gaming community however and is known to most players. His actions have had an impact on the game world for good or bad but nonetheless impactful, which is more then most players can say. Losing this player permanently when there are already so few...
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    RMT

    Runescape tried to end RMT crica 2009ish? with trade restrictions and it almost ended their game instead. This has been trialed and errored by other titles. RMT is apart of MMO's, you either insert a PLEX into the game yourself or you just look the other way. The alternative is too oppressive to...
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    Answer the question; What is the number 1. reason the Mortal population is declining? A homework assignment for all Mortal enjoyers.

    Bittervets said the same thing about DFUW and then Archeage dropped. DFUW went from 800 concurrent to 200 concurrent overnight. I wonder how many titles bittervets are responsible for killing? They almost killed EVE as well. Thankfully they stopped listening to them. People follow the action in...
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    Answer the question; What is the number 1. reason the Mortal population is declining? A homework assignment for all Mortal enjoyers.

    Surely the team at Starvault is aware that their efforts have been focused in the wrong areas. They've thrown everything but the kitchen sink at the game and the market is still unenthusiastic about the game despite tons of content updates, engine updates and even the much anticipated second...
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    Answer the question; What is the number 1. reason the Mortal population is declining? A homework assignment for all Mortal enjoyers.

    While these issues are annoying they are in my opinion trivial. No game is perfect and they will each have their annoyances. People will be more willing to look the other way on trivial annoyances if they are having fun. The less people there are in Mortal, the less people there are having fun...
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    Answer the question; What is the number 1. reason the Mortal population is declining? A homework assignment for all Mortal enjoyers.

    I suggested removing housing in favor of NPC banking and crafting options before and relegating all territorial conflicts to the castle system, but I think it's going to be too much dev time and it wont affect the population more then focusing in other areas. A focused strategy on what will...
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    Answer the question; What is the number 1. reason the Mortal population is declining? A homework assignment for all Mortal enjoyers.

    Mortal has 1k players today during one its best timeslots that favors both EU/NA after one of its most highly anticipated and requested patches. I want the game to be relevant and I want the game to still be here in 5 years. Right now, as soon as the next risk vs reward MMO that drops and is...
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    Answer the question; What is the number 1. reason the Mortal population is declining? A homework assignment for all Mortal enjoyers.

    The map is dead because the requirements to play the game are too high. You not only need all the logistics, farming, but you also need a group to contest anything meaningful. That means if your shot caller is offline, or if too many people are offline in general the rest of the players in that...
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    Answer the question; What is the number 1. reason the Mortal population is declining? A homework assignment for all Mortal enjoyers.

    So it appears the patch hype has already worn off. 925 players at EU primetime. NA primetime 7 hours away. I will remind the community that a second character slot was one of the most requested updates. Despite this the results were lackluster. The community is clearly detached from the actual...
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    Answer the question; What is the number 1. reason the Mortal population is declining? A homework assignment for all Mortal enjoyers.

    Best argument so far. I think if they patched in fast travel they might get 200-300 more players concurrent on average. Free to play we know produced 1700 players peak (during ele) but during TC rollout the game was also free to play and it was around 1300 IIRC. It takes a commitment in many...
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    Answer the question; What is the number 1. reason the Mortal population is declining? A homework assignment for all Mortal enjoyers.

    Why is it important to grow Mortal 2 right now? Do we want growth? Do we need it? Both. You want it, you need it. Why? Because there are competitors surfacing every few months. Ravendawn, ROG and Fractured in just last 4 months. People want a piece of genre. AI dev tools are out and for...
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    Answer the question; What is the number 1. reason the Mortal population is declining? A homework assignment for all Mortal enjoyers.

    Trinkets is unironically one of the best updates they ever made. It introduced a minmaxing end-game content loop that wasn't dramatically overpowered but did provide character progression. Its probably the only reason this game has around 1k average daily instead of much less. I see alot of...