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  1. JohnOldman

    Confusion of Policy, Rules and Enforcement.

    Yeah pretty annoying that there is such a miscommunication internally between teams and that SV don't properly publicly announce changes of policy. For the longest time i tried to not bring pets past the bridge even if i knew plenty of ways to do so, but low and behold every time i went to...
  2. JohnOldman

    Loot from 110k Silver coins worth of raffle bags

    Item Units Vendor Value / Price sold (In Gold Coins) Silver coins 109787 1097 Tindremic Knight Cape 3 ??? Large Spirit Box 11 620 Tea Of Shrinking 176 2500 Tea Of growth 171 1200 Rough Dravit 337 1011 Small Rough Grossular 328 328 Gold Coins 200-300 i lost track...
  3. JohnOldman

    Spiritism QOL Improvements and Oghmir Mage Clade Feedback

    Why, its obvious that Ogh has the highest alpha damage but the difference is less than 10% and the tradeoff is having the worst mobility, unless you are in a place where mounts can be used you are going to be the first to get kited if your side is winning or the first to be left behind if your...
  4. JohnOldman

    Spiritism QOL Improvements and Oghmir Mage Clade Feedback

    110% Agree with all the spiritism QoL. For the clades, as an Alvarin mage i feel that i have nowhere to put my last few clades, other than thaumaturge and the speed clades there is nothing in there for me, although i cant complain much because speed is king and we have 4 clades in for that, the...
  5. JohnOldman

    Fish encyclopedia

    oof i just wanted to make a quick video with a few tips and ended up being 1:20 minutes for the better or the worst
  6. JohnOldman

    Artifacts/Legendary Items Implementation

    they where stupid because you had to fight a keep in order for them to swap owners. if they fade in 6-7 days you would not have that problem, If TC is more than enough drive for Guild vs Guild content you can still do these artifacts in a way that helps smaller groups. For example, what about a...
  7. JohnOldman

    Artifacts/Legendary Items Implementation

    I never knew about this, its cool that they dropped on logout but if you had to TC the enemy to get them its a huge overtaking for them to swap teams, i think them fading into the ether after a week is much better than dropping on logout but that's just me. As for them being artificial i think...
  8. JohnOldman

    Artifacts/Legendary Items Implementation

    First, like i said not all of them should be rewards for zvz. Second, all the things you are asking for are not mutually exclusive with this. Other than the 3d art for a few of the artifacts this task is not that time consuming, these Artifacts can be pretty doable by some of the designers...
  9. JohnOldman

    Artifacts/Legendary Items Implementation

    all big guilds are doing right now is dodging each other, once we have TC that will change, but i wouldn't mind more reasons for guilds to clash with each other and have clear winners out of the fights, it will also give long term goals to smaller guilds because i doubt big guilds would be able...
  10. JohnOldman

    Artifacts/Legendary Items Implementation

    They can be implemented in multiple ways, not all of them must drop the same way, on top of that what sort of content do we have that is Guild VS Guild right now? Also i doubt that there is a guild that could get more than one of these at the same time. plus its not like they should give...
  11. JohnOldman

    Artifacts/Legendary Items Implementation

    This value gets reset every single week, the point is to mobilize guilds for stuff worth doing and force big fights over these items, its like you tell me lets not do a League of legends worlds event Asians are going to win either way.
  12. JohnOldman

    Artifacts/Legendary Items Implementation

    Me and a guildmate, WarAngel, were bouncing ideas off each other for something like this and i think i like where we ended up at so I'm sharing it here. Similar to Ultima Online, we would like to see Artifacts as special items with unique names and tailor made stats that separates them from the...
  13. JohnOldman

    JohnOldman's ID & Reroll Services

    New skill point record on skadite amulet.
  14. JohnOldman

    JohnOldman's ID & Reroll Services

    Another well satisfied customer got lucky today!
  15. JohnOldman

    JohnOldman's ID & Reroll Services

    Trinket service so stronk im getting duplicate stats!
  16. JohnOldman

    I'm more safe anywhere else in the game than inside guarded cities.

    This is clearly what i mean, next to lictor guards, 0 stuff on my inventory as soon as i equip a single helmet, he starts the engage and while i have a ton of menus open and while my character is on stunlock for a second while equipping the second piece he can 2 shot me and then take all the...
  17. JohnOldman

    I'm more safe anywhere else in the game than inside guarded cities.

    Out of topic, this has nothing to do with the post, but yeah i was under investigation for more than a week, however the ban has been lifted and my account has no strikes.
  18. JohnOldman

    I'm more safe anywhere else in the game than inside guarded cities.

    The only reasons this is the second time this only happened two times in four months is because i never allowed myself to lower my guard up until now, the window time of killing a player being 4 seconds is ridiculously low on any other game than a first person shooter, the armor was 3 killos...
  19. JohnOldman

    JohnOldman's ID & Reroll Services

    i did update my getting gank policy. Q: Have you ever been gank while doing your trinket service before? https://mortalonline2.com/forums/th...in-the-game-than-inside-guarded-cities.10060/ I WILL TRY to defend the payload to the best of my ability, gimping my mage build with heavy armor...
  20. JohnOldman

    I'm more safe anywhere else in the game than inside guarded cities.

    First things first, i understand that this isn't a problem for the vast majority of the player base, I'm a high profile player with more than 3.3k hours played since release, I'm also good at making money, just by taking a sneak peek at my post history on discord trade channel, bad actors can...