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  1. bbihah

    Taming quirks

    Gotta beat em all.
  2. bbihah

    Taming quirks

    You're welcome It is weird that it is not readily described in-game. We just found out by pure chance, because we figured we'd knock em into mercy mode anyway to tame them so we never really realized that you couldnt tame aggressive animals while they are attacking you. Lower risk that way...
  3. bbihah

    Taming quirks

    Some animals you need to beat into mercy mode to be able to tame, from our experience. Wolves, bears etc. This is probably to tone down on the naked solo tamer stuff.
  4. bbihah

    Young Razorbacks = Hot, Archery = Not?

    Crafted bows are pretty good. If npcs wouldnt get stuck so much in places they aren't really broken in any way PVE wise. Against players, especially those wearing any kind of armor Extremely low damage, but they are situationally strong, depending on terrain, if you are in a group etc.
  5. bbihah

    Young Razorbacks = Hot, Archery = Not?

    Aggro is broken and mobs will chase you forever since they will eventually deaggro but their aggro range is so long they just instantly aggro back on you even if you manage to get away. And they dont have stamina so they will eventually catch up to you, even if you somehow managed to gain some...
  6. bbihah

    Razorbacks and wolves.

    Razorbacks are unblockable and super fast, simply no way to kill 1v1 even in decent armor since you cant outdps them. Thats kind of.... sad since it relegates you to try and bug them out to be able to kill them. Think PVE needs a massive pass/overhaul. The wonkiness around "nodelines"...
  7. bbihah

    Razorbacks and wolves.

    A suggestion I have is they implement threat, on top of fixing npcs able to reaggro too easily once the aggro/threat is gone. Since its the reaggro that is the primary issue here, but i think both group play and the npc experience in general could be improved by having a flexible and "complex"...
  8. bbihah

    Razorbacks and wolves.

    Well, haven't found an animal that you cant block yet, but they attack so fast you have to just block and do nothing else pretty much if you want to avoid taking damage. And then again, you cant get away from them.... At least player controlled animals you can get away from due to the limited...
  9. bbihah

    Razorbacks and wolves.

    Luckily there is another mechanic that makes it so you can't easily solo tame anything dangerous anyway.
  10. bbihah

    Razorbacks and wolves.

    The problem is, animals have super long aggro range, they just reaggro the second they lose aggro. Bears are fast and they will chase you forever until you die, even my veela with the reduced aggro range can't get away from them far or fast enough to get them to deaggro and then not immediately...
  11. bbihah

    Razorbacks and wolves.

    Also, wait until you run into a bear :) fun times.
  12. bbihah

    Razorbacks and wolves.

    All NPCs need to deaggro at some point, since they dont. If im out and about just travelling from Town A to B means im dragging all the aggressive mobs in between the towns back to town with me. And im on a fast veela character.
  13. bbihah

    Mercy Mode

    No one bothered with endurance, let alone subsisting.
  14. bbihah

    Murdercount issue

    This was a problem in MO1 too that they fixed eventually, guess we regressed. :(
  15. bbihah

    Blue blocking....

    This is why Seb is on my GOAT list.
  16. bbihah

    Mercy Mode

    It was chance based, at one point somewhere around dawn they made the chance lower if the hit did over a certain amount of damage. This was however removed again at some point. I would know, I was one of few people in MO1 that was actually running endurance, the times that subsisting or mercy...
  17. bbihah

    Mercy Mode

    In Mo1 mercy mode was completely chance based when a hit would bring you below 0. The chance would be significantly higher, the time spent in mercy mode shorter and you would gain a tiny bit of health when leaving mercy mode with the subsisting skill. Targets going down in mercy mode is part of...
  18. bbihah

    Needed changes to the blocking and combat system

    That's not how parrying works in Mordhau, Mordhau has even bigger blocking arcs than Mortal, even with the difference there with much much lower ping tolerances, small regional servers and no matching swing direction for parrying required. Heck due to the small ping tolerances and the person...
  19. bbihah

    Magic and PvP

    You generalized and said D&D, not 1st edition D&D. And going on your discriminatory statement. You are probably too old to have gone to school.
  20. bbihah

    Magic and PvP

    Err, they can. There is little to no restrictions on wizards wearing armor in D&D. Its usually that they can gain about the same AC through spells without the penalties that armor bring. Add multi-class and get the bonuses from spell casting armor heavy classes like cleric and you can be a...