Search results

  1. bbihah

    Movement speed and casting spell

    One of the downsides of the ecumenical school is that you precast spells and you cant precast while moving. In mo1 there are other schools that have spells that can be cast while moving but can't be held, or can only be held for a very short time. Mages already have a great mobility advantage...
  2. bbihah

    Horse Issues

    mo1 issues make an appearance it seems.
  3. bbihah

    Magic is stupid in mortal online 2

    Mage has stamina as exclusively a mobility resource. That is already one of the great advantages of mages, "short" range is a thing because you don't cast to release, but pre-cast and then release within a certain time frame, which plays well into the mobility advantage mages have. Is fireball...
  4. bbihah

    New Test City Poll

    Morin Khur, cause god does that place need more focus to point out all the kinks.
  5. bbihah

    Make us start with all archery skills maxed for testing

    You sort of only really need ranged combat and archery. The rest is sort of mostly superfluous. They also happen to be very straight forward skills so they don't really need much testing to see if they are working either. Bows were actually not made with the skills in mind, as the state of bows...
  6. bbihah

    Archery

    Wrong. The limit on melee combat efficiency is stamina and durability. The limit on magic is mainly mana and reagents and stamina is purely a mobility resource for them. The limit on bows is stamina, arrows and durability. And the collective long limit for all of these are hard hp, hard stam and...
  7. bbihah

    Which build is best for archer/mage

    That is just the pommel. Hilt usually refers to both pommel, grip and guard together. But your point still kinda make sense anyway.
  8. bbihah

    Launch Delayed to Q4 2021?

    It needs to be more stable than mo1 was during steam release and have enough eye candy and content to get people to stick around until more content is added. Otherwise it won't matter how many players try it out initially.
  9. bbihah

    Archery

    I agree. I think Fletchery needs more tie in with the material system. Bow crafting might do well with material tweaks and adding bow tensioning in the crafting process to affect the crafting result, using different tools or tools of different materials, soaking the bow etc. But it might make an...
  10. bbihah

    Archery

    Not to mention if a archer is sprinting after you shooting at you he'll most likely miss. String him along until he gets close. Then turn and fight, he'll be out of stam and easy for you to sticky. I experienced this a couple times in testing. An archer overplaying his hand is too common and is...
  11. bbihah

    Archery

    Still nothing preventing foot fighters who have about 400 points they can put anywhere they want over the "essentials" of a min max fighter steroid mönster from sinking 60 points or so into archery and plinking away. Attributes of a non Veela archer is the same as a fighter, so what's holding...
  12. bbihah

    Archery

    Everything? Nah, it'll be pretty much necessary for hunting animals of the prey category(animals that flee when spotting or being attacked by a player) and that's it. mounted fighters might get around this for some bigger prey animals if there will be ones. You also do realize that even in the...
  13. bbihah

    Which build is best for archer/mage

    A alvarin mage should be able to max Dex Int and Con. With some bonus points shoved into psy. As long as you are minimum size. Size only really impacts your health and your character size. So the extra attributes for psy will be a welcome addition for your mana pool. If you can make sure to...
  14. bbihah

    Nights have become ridiculous

    around 25% of a day is dark. Thats not a long time, people whining are probably pvp psychos that should stick to games like mordhau :P
  15. bbihah

    Nights have become ridiculous

    Bubble should stay but I can agree the area that you can see should be brighter. Not just to prevent people cranking up gamma, but because upping your gamma becomes a thing you have to do to see enough to get around and be competitive and with the bubble its kind of moot to fight the gamma side...
  16. bbihah

    Beta Patch Notes 0.1.0.38 Discussion

    All of this, soooo much. And NPCS NEED to abide by collision rules other than pathfinding around terrain. I hated that in MO1 where if you are fighting multiple melee mobs. A lot of the time with most mobs you'd risk getting stuck inside of them if you weren't careful because you can collide...
  17. bbihah

    What;s the best Race for Archer ?

    Don't forget that veela makes it real easy to have enough ecumenical for a couple heals. Very good for both on foot and mounted. I'll be giving veela archer a try. Maybe not be the best, but very flexible race that lets you respec between mage, fighter, archer and hybrid.
  18. bbihah

    List/summary of all things/Bugs that have to be fixed/polished before release (plz try to complete the List, if you find a bug)

    Clade system really could use multiple ways to unlock clade gifts. Hidden achievements give free unlock of a specific one for example, rather than having to do X grind for xp and also some clades could have known achievements as alternative to XP tied to all kinds of things like XP, exploration...
  19. bbihah

    Mechanic to prevent Dupes.

    I think Necro has more insight in past and current internals of MO than the devs themselves, always had. From what I remember he helped them out on multiple occasions during MO1.