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  1. Kaemik

    Queue - how it should work

    Two main problems I am having is: 1. 100% of the time it gets past queue it then fails. 2. Queue time always says "longer than 10 minutes". Never more. Never less. As is, queues may as well not exist.
  2. Kaemik

    Prioritizing Crafting

    I'd take your idea one of two directions. Sidonian Mage or Alvarin tamer. Sidoians are super high intelligence and can also get a clade bonus reducing the cost of lore skills (REALLY valuable to a ton of crafters). This is a build for stretching your skillpoints as far as they will go. You're...
  3. Kaemik

    How is the Queue system suppose to work?

    There is no queue or wait time for me on either of the accounts I am trying to log in to currently. I just get a "Login Failed" after a few seconds. Someone indicated it's an invisible queue so I'm waiting to see what happens. Been waiting at "Login Failed" about 30 minutes now.
  4. Kaemik

    Daily Reminder, Khurites Are Entirely Useless

    https://mortalonline2.com/forums/threads/race-bonuses-suggestions.1454/ This would help A LOT of races in general. A large theme of the ideas within is making races good at things they're currently bad at but that it makes sense for them to be good at given their racial theme and/or the lore...
  5. Kaemik

    Daily Reminder, Khurites Are Entirely Useless

    Because mounts didn't exist. As for why I currently am still playing Alvarin... experimentation. I may very well roll Ohgmir next patch. I wanted to see if there is a notable difference in speed between my fiance's stout Thur-Tind and my skinny Veela while mounted. Veelas are also a great choice...
  6. Kaemik

    Daily Reminder, Khurites Are Entirely Useless

    Not disagreeing divers are important, Just disagree 2% more speed is a qualification for the role. 90% of my playtime in this game post races has been on Alvarin with either full stam or mage armor and while the difference in speed is noticeable and useful you're talking a 4-6% speed advantage...
  7. Kaemik

    Daily Reminder, Khurites Are Entirely Useless

    This thread very much reminds me of how in Wurm Online the conventional wisdom for years was that if you play a priest, you raise soul depth to increase channeling success. For like 10+ years all these priests went out leveling farming, and hot food cooking, and all the skills that gave soul...
  8. Kaemik

    Daily Reminder, Khurites Are Entirely Useless

    I was replying to HYM's/Truthshower's comment about weight with mounts your reply just happened to come through first. If you can dive on a Khurite you can dive on a Kallard. 2% is not a significant difference in overall speed.
  9. Kaemik

    Daily Reminder, Khurites Are Entirely Useless

    There are too many races and too few builds for everything to be THEE best at everything, but every other human, both ohgmir races, both alvarin races, and Thur/Khal / Thur/Tind are all ARGUABLY the best at at least one role. Generally multiple. I really don't think 2% movespeed over other...
  10. Kaemik

    Daily Reminder, Khurites Are Entirely Useless

    A two percent speed difference doesn't have any advantage UNLESS you get a 5 second head start. You can't pull out of a stickyback with only a 2% lead. Mind you both builds I linked hit like a truck with bows as well so if you try to kite them they can go ranged and dish out some serious damage.
  11. Kaemik

    Daily Reminder, Khurites Are Entirely Useless

    I countered it a point above. But let me counter it again. You're saying that's a mounted build? Ok. Let me eviscerate it even harder: I guarantee you it has more bow damage because you can't get that high of strength on a human, 3% less melee damage but only because I minimized size. 7 more...
  12. Kaemik

    Daily Reminder, Khurites Are Entirely Useless

    Fighter I assume? Easy. 211 (+11) Stam 379 (+0) Movespeed 420 (-7) Damage Bonus 30% (+7%) 7/421= 0.017 You're trading 7% damage bonus and a roughly 5% health boost for 1.7% speed bonus? Garbage. Total garbage. Not even mentioning all the other bonuses strength gives. And that's a 16 clade...
  13. Kaemik

    Daily Reminder, Khurites Are Entirely Useless

    They're trash in that they are not the best at literally any role. Like you mentioned smaller size making them better at mounted builds. Better than Ohgmir? Ohgmir are smaller/lighter and have the highest strength and int cap in the game making them better at mounted warrior, archer, and mage...
  14. Kaemik

    Daily Reminder, Khurites Are Entirely Useless

    To quote my recent race guide: "Khurites are the fastest race of humans while also having good strength and constitution. That being said, Kallards are better in every physical stat except speed. On top of this, they have an abysmally low attribute total. Given the only minor differences in...
  15. Kaemik

    Building a Character in MO2 – Attributes, Races, Age and Fatness

    Video is up. It basically covers the same things the text guide covers, but it's there for those who prefer a video format.
  16. Kaemik

    Building a Character in MO2 – Attributes, Races, Age and Fatness

    Thanks. I changed the link. It should work now.
  17. Kaemik

    Building a Character in MO2 – Attributes, Races, Age and Fatness

    Text Guide Planned Improvements: 1. Add pictures to post. Including replacement of links to pictures with embedded images. 2. Have editor review for spelling/grammatical issues.
  18. Kaemik

    Razorbacks and wolves.

    I really like the idea of a lack of spawn leashes on many mobs TBH. But I can understand a lose interest timer on some animals. I think really great aggro-drop AI should be a future goal though. For now, simply giving them stam and having it run out after awhile would solve the current problem...
  19. Kaemik

    Melee Counters to Mounts

    Why do you think they have an anti-fall damage clade gift? ;) The ohgmir on the other hand...
  20. Kaemik

    Melee Counters to Mounts

    That would be pretty useful. 2 riders per horse would be a good addition to the game. Beyond that, rideable campadons (elephants) are confirmed. I'm going to be greatly disappointed if they can't fit a minimum of 2 passengers beyond the mahout.