Search results

  1. Teknique

    Combat - Why?

    I don't think its garbage, just a little too sluggish.
  2. Teknique

    key A always strafes left and cannot be unmapped

    That's just natural selection.
  3. Teknique

    Logout.

    You quit mo because you lost internet?
  4. Teknique

    Logout.

    It didn’t work though it was shit, people just logged in to 1v20 one dude then log out
  5. Teknique

    Dextromethorphan Hydrobromide

    Dextromethorphan Hydrobromide
  6. Teknique

    Combat - Why?

    That’s not ms for ping. It’s microseconds for frames per second. It’s there for the sole reason to confuse players.
  7. Teknique

    Logout.

    Eh I think its overall better than, naked f2p scout, zerg logs in, zerg logs out, no fight.
  8. Teknique

    New Player Experience after Haven

    Henrik said many times that will be the case.
  9. Teknique

    How to prevent people from deleting items after looting!

    Yeah it was if you took damage for 15 seconds, but you could delete it before you took dmg
  10. Teknique

    How to prevent people from deleting items after looting!

    I guess it could be good so people don't delete their gold before you kill them and before you do damage to them...
  11. Teknique

    How to prevent people from deleting items after looting!

    Right which is why its pointless, other than for regearing in big battles.
  12. Teknique

    How to prevent people from deleting items after looting!

    Its trash when a big long fight occurs near a blue priest and people come back and regear. Leaving a tonne of items on the battle field because you can't carry them doesn't sound great to me at all. Try not dying instead.
  13. Teknique

    How to prevent people from deleting items after looting!

    Why not, how often do you die and get your stuff back from another player in reality?
  14. Teknique

    Combat - Why?

    Full disclosure I definitely like the combat more than you like it. I do see a more polished experience with outsiders like jourdain and shaper previously being very bad mo payers to extremely good with this patch. And ping nullification is nothing to complain about. What I’m not seeing is...
  15. Teknique

    Combat - Why?

    Yeah sometimes they take the feedback a little too hard.
  16. Teknique

    My review of the combat / changes so far.

    I don’t want to be misconstrued as hating the combat because I don’t. I just want some of the aggressive tools I had back, accelerating attacks, being allowed to aim freely, being able to move around.
  17. Teknique

    Combat - Why?

    Well written, I don’t agree that the turn cap is fine, while it’s good that the awful overhead/pierce slowdown is removed it’s actually more restrictive than before. I’ll never be happy with any turn cap since it’s a speed cap on mouse movement. Alas you’re wasting your time the die has been...
  18. Teknique

    My review of the combat / changes so far.

    It seems like anything that did damage to a defensive player was marked for extermination when they gave feedback. "stab accel is too hard to block (even though I can block 95% of them)" "swing morph too hard to differentiate (even though I can block 95% of them)" "spin glitches out animations...
  19. Teknique

    My review of the combat / changes so far.

    None of that really had anything to do with the block arcs, which I feel are shit when getting blocks while looking at opponents that are right infront of you. You’ll get no argument from me however on aggression being inferior. While almost everyone is good at parrying someone who is flawless...
  20. Teknique

    My review of the combat / changes so far.

    I don’t like this block trash that used to be in the game, but definitely the 10 patches of offensive nerfs needs a balance