Search results

  1. Rorry

    Was one character per account a mistake?

    Sure it will be harder to find a fight. In all those fights, one side had to travel to those guard zones and now that will be much harder, not only that, with having your crafter tied to your fighter most will need to be much more careful what fights they take. I don't think most people...
  2. Rorry

    Was one character per account a mistake?

    Who had athletics on their crafters? and a Dom mage is a very limited example.
  3. Rorry

    Was one character per account a mistake?

    1 char in MO2 equals 2 chars in MO1, provided 1 of them was combat and 1 was a pure crafter.
  4. Rorry

    Was one character per account a mistake?

    Having more than 1 character allowed people to log in wherever the action was. Having only 1 will result in very long travels to find that action (or an empty seeming world,) I think that it will cause people to drop the game from boredom and frustration, especially if the only action travelers...
  5. Rorry

    Long bow runing .

    Most fights aren't linear 1v1's, especially that involve kiting. 1v1 most people wouldn't be running away, even if they play a veela, in this beta time period. Not only that, but most of the time you are kiting away at low health, so only a couple of shots have to connect.
  6. Rorry

    Hybrid online.

    If mounts are weak, as I hope that they will be, and if MC damage can be parried as in MO1, the only reason for a European to roll a foot fighter over a hybrid will be damage bonus/strength and I think it will be very attractive for them to choose speed over damage since they can parry so...
  7. Rorry

    Long bow runing .

    I have been saying this for awhile, and getting shouted down by noobs.
  8. Rorry

    Default Keybindings prevent Players to get good in Combat !

    I always change mine and it is a hassle, but I would not like them to be set the way you are asking for them to be set either.
  9. Rorry

    Risar dungeon.

    It may be proper, but it sure is boring and causes meager profits to have to be split even further. The problem just now though is that the only way to level clade gifts is by killing risars. Campfires aren't in the game yet and it is still beta so many people haven't formed or joined a guild...
  10. Rorry

    Risar dungeon.

    Yeah, it should be less of a problem after release, for sure.
  11. Rorry

    Risar dungeon.

    Please make the dungeon lighter. Can't hold a torch and fight. Alternately, put a bunch of risars outside so we can level clade gifts on them.
  12. Rorry

    New Test City Poll

    Game runs very badly in and around Kran, is the problem.
  13. Rorry

    Griefing Gaul Kor

    Funny to see randoms jumping in to help DRED, guess they don't know that if DRED finds them low health fighting a risar they will kill them.
  14. Rorry

    Archery

    I don't understand why you separate veela like that? Plenty of people play veela footfighters, I have 1 myself. No one is very worried about 20's, I wear more realistic armor (like it will be after release) of ironbone/leather and EVERYONE should worry about the 40+ damage.
  15. Rorry

    Archery

    I was more talking about the checks within the design of the game. Number of arrows, reagents, and durability are less about the design because they are things players can affect. I do want foot combat to be diverse. Your example of an archer being allowed to go unchallenged ignores the fact...
  16. Rorry

    Archery

    Have you all been in GK the last few days? Every non duel fight I have seen has several people with bows taking cheap shots. In order for the combat system to function and stay diverse every part needs to have checks to keep it in balance, otherwise one part becomes OP and the whole system...
  17. Rorry

    Guide for a Hybrid between Mounted Combat and a Footfighter

    Having Defensive stance at 100 only allows you to take 1 more hit or less before you die while on foot (depending on how hard you get hit obviously.) When you keep that in perspective it might not be worth spending points on, certainly not at the cost of stamina or damage output. That might...
  18. Rorry

    Archery

    I am arguing that skill should matter. Why develop skill when I could just buy a 1 gold bow and peg people with it instead? Parrying in MO2 IS super easy, especially for Europeans, the only way to get past parries is to do stupid tricks to fool prediction.
  19. Rorry

    Archery

    Bottom line, skill should matter. ALWAYS. But of course getting zerged down will happen. I had that very thing happen to me in the beta stress test. I was whipping these guys 2v1 until 1 stepped back with a bow and the other just focused on parrying, didn't even bother to try to hit me, just...
  20. Rorry

    Archery

    If you are trying to kite you only have the stam to run away. Even so, if you are 2v1 and the one guy just hits you a few times with un-blockable arrows from out of reach at zero risk while the other guy parries you it completely wipes away whatever level of skill you might have worked to...