Bows, clade gifts, pipe hits, and the dex curve makes them really good foot fighters and their refining skills as well. The other races are just lucky mounts are weak because they are clearly the best MC, MA, and MM.
The current int scaling is a lazy half measure just like calling the fireball spell outburst because a ball of fire traveling through the air would be to much work. Classic low effort SV.
A lot of the players I know already have 2 accounts. SV knows that a good percentage of players will run 2 making them more money. You won't be talking them into giving you another slot.
SV doesn't really listen to players. They study data when Henrik sees there are roughly as many Alvarin's users compared to other races he thinks it's balanced. If it's so bad reroll and SV might take notice.
The extra skill points from the secondary stat was nice considering we have only one character I don't think anyone would mind keeping it the way it was.
At one point in MO1 you had the freedom to combine just about any weapon head and handle. Most of it was junk but a few strange combos were pretty nasty. You were also free to use just about any material in any slot you wanted.
Psyche should effect movement speed like it did long ago in MO1 that stat has so few benefits. Eventually they will get around to making a proper spirt world what we have now is just the most basic place holder.