Search results

  1. ThaBadMan

    How to raise the skill ceiling

    Def not unplayable, way less fun for sure though.
  2. ThaBadMan

    Meduli, Before and After - a MO2 & MO1 Graphics Comparison Video

    Good video. Yeah Meduli looks way better, except for one crucial thing, we need the goddamn fountain back!!!
  3. ThaBadMan

    Made a video to summarise the new patch 0.0.0.9

    Hopefully. I dont want the whole guild hopping trend of MO to return.
  4. ThaBadMan

    Character Limit.

    Ofc but its more of a hazzle and you cant dual client easily since 1 steam account has 1 character.
  5. ThaBadMan

    Crouch

    Might be the addition of moving. But I have no idea.
  6. ThaBadMan

    Your Favorite Songs

  7. ThaBadMan

    How to raise the skill ceiling

    First off, I cant say I see your claims present in game from testing the patch. Players still dont show correct position or movement and desync is still there in rubberbanding to actual position. On to ways to increase skill ceiling. Decrease arcs, both the blocking arc and swing arc can be...
  8. ThaBadMan

    Made a video to summarise the new patch 0.0.0.9

    Hopefully toxic politics dies with MO and MO2 will revive real and good politics.
  9. ThaBadMan

    Crouch

    iirc Henrik said it was due to something related to hit boxes.
  10. ThaBadMan

    Character Limit.

    Combat skills being limited over crafting skills is kinda pointless since its crafting that is the most important one to limit based on MOs design.
  11. ThaBadMan

    Ridiculous .90 Patch Team Fight

    Have been doing so since day 1, after every patch I normally report all still existing bugs I reproduce aswell just in case.
  12. ThaBadMan

    Ridiculous .90 Patch Team Fight

    Luckily group combat doesnt feel to changed, but small scale and dueling is forever changed now and so far not in a good way. Its more unresponsive after patch, slower after patch, easier after patch and ALOT more gear based and ALOT less skill based. And I personally feel like charging attack...
  13. ThaBadMan

    Sunset and Moon Rise

    Thats no moon...
  14. ThaBadMan

    Patch Notes 0.0.0.90 Discussion

    I can get used to that for sure.
  15. ThaBadMan

    Made a video to summarise the new patch 0.0.0.9

    Very nice, keep up the great work (y) Good video, good information and I must say prima footage :LOL: MOM !!! Im famous !!!
  16. ThaBadMan

    Sunset and Moon Rise

    Looking good!
  17. ThaBadMan

    Patch Notes 0.0.0.90 Discussion

    Interesting. Btw dont like the even slower combat...
  18. ThaBadMan

    Yes. In the lower left corner press add game, then press activate a product on steam and put in...

    Yes. In the lower left corner press add game, then press activate a product on steam and put in the key. DL and welcome to Alpha!
  19. ThaBadMan

    [Question2Devs] What needs proper testing at this point from the latest patch?

    Check latest patch notes if you want focused testing. Otherwise simply test and find errors and report them with a short good description if needed. We are still kinda limited in what we can test.
  20. ThaBadMan

    Attack Dummies for Combat Dummies!

    Well they do have them ingame, my thought is always the same. Why have straw dummies in games and not have them work like one and train weapon skills on ?