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  1. finegamingconnoisseur

    Game Guide Videos for Mortal Online 2

    In a hardcore PVP and full looting sandbox MMORPG like Mortal Online 2, the in-game economy in some respects resembles its real-world counterpart. As a player, you have the opportunity to participate in this player-driven economy and potentially make a name (and a tidy profit) for yourself if...
  2. finegamingconnoisseur

    PC specs

    The game does have multi-threaded rendering and distant character optimisation options in the settings which may help out if you're on older hardware. Speaking for myself at least, I run 4 core 8 thread CPU and so far it has worked very well. Your results may vary and there are no guarantees...
  3. finegamingconnoisseur

    Rep still doesn't go far enough.

    Another way to look at graveyard pvp is guild recruitment. Imagine a prominent guild standing guard at the graveyard with 20+ mounted fighters just chilling out while new players hunt the undead. Their presence alone would probably deter all but the most determined rpkers who also have the...
  4. finegamingconnoisseur

    Rep still doesn't go far enough.

    Maybe something they need fixing, I'd wait for a hot fix if there is supposed to be increased guard patrols near the GY.
  5. finegamingconnoisseur

    Beta Patch Notes 0.1.13 Discussion

    A lot of us are probably feeling a bit like Bob right now with waiting for MO2 to finally wipe for good so we can all start playing for real. Let's just pretend for a moment that SV is Dr Marvin:
  6. finegamingconnoisseur

    Fan-made myrland map

    One of the best maps I've ever seen, bravo!
  7. finegamingconnoisseur

    Populate Shallow Graves with despawned loot bags

    @Amadman SV should reintroduce shovels and allow us to dig up graves like back in MO1. Should make travelling a bit more interesting and entice more players to take the risk and go out into the wider world.
  8. finegamingconnoisseur

    The new guys are figuring it out, just a matter of time. New player Perspective

    According to this source (See point number 4): https://www.metmuseum.org/toah/hd/aams/hd_aams.htm It would appear that plate armour was actually quite flexible and allowed the wearer great degree of mobility and movement, though not allowing them to sprint for very long due to its weight. At...
  9. finegamingconnoisseur

    Unreal Engine 5 ?

    Just watched this video comparing UE5 to UE4, generally speaking I think both look very impressive though UE5 looks to be superior in that it is far more granular and lifelike.
  10. finegamingconnoisseur

    Unreal Engine 5 ?

    Mortal Online 2 stands out from the crowd and turns heads once again. I wonder how the game will look in UE5. UE4 is already incredibly advanced and powerful, one can only imagine what UE5 will bring.
  11. finegamingconnoisseur

    One-handed spears

    I was told that one-handed spears are possible in the game but there doesn't appear to be any option to craft it at the weapon crafting table. I believe I have all the skills necessary to do so, however in the crafting menu it only shows spears followed by all the different long handles and...
  12. finegamingconnoisseur

    Populate Shallow Graves with despawned loot bags

    Maybe add grave robbers and scavengers who go around picking up loot in loot bags around the graveyard and random places that haven't been looted after a certain amount of time. Maybe one minute before the loot bag despawns. Make the timer long enough so that players who died can have enough...
  13. finegamingconnoisseur

    Bloodstains on Statues for Gaul'kor and Kranesh

    This suggestion actually came from one of my viewers, who observed in a video I made that a player in help chat complained that they had no idea that Gaul'kor and Kranesh were lawless. When they went there, they were promptly killed, presumably by a pk waiting in town. The viewer suggested that...
  14. finegamingconnoisseur

    Great game so far, just a few suggestions.

    @Pepecovfefe The new player experience I can understand, though having seen the latest tutorial I think it's pretty detailed as it is. Is there anything specific that you feel could be improved? I think there is a portal spell in Spiritism that allows players to teleport to another location on...
  15. finegamingconnoisseur

    Advertising the game

    There's been quite a number of Youtube videos popping up in the past several months or so, with content creators promoting the game and giving personal opinions on what they liked and didn't like. On top of that, there has been a slew of community-made guides and pvp videos that showcase the...
  16. finegamingconnoisseur

    What graphics were used in the mortal online game?

    Mortal Online 1 used Unreal Engine 3. Mortal Online 2 uses Unreal Engine 4.
  17. finegamingconnoisseur

    A Wet-Eared Bandit gets Existential

    I liked the part where you sped up the music as the bandit approached. It gave a slight comical touch to it but kept it serious at the same time. One constructive suggestion I have is if you could move the text to the bottom so it is less distracting. Also, you could add an opaque background...
  18. finegamingconnoisseur

    A Profound Experience

    There's an interesting history video about the humble beginnings of mmorpgs, from primitive text-based to full 3D rendered environments. Older mmorpg players would likely recognise many of the titles mentioned.
  19. finegamingconnoisseur

    A Profound Experience

    Welcome to the game, and yes the forest is actually a proper one. I got lost in there once, and didn't mind because I enjoyed walking through it that much.