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  1. W

    This game will never scale and here is why

    I am very aware of that, but this makes absolutely no difference for the argument. Your total player number is in a direct relation to how many players you can handle locally. When you double the player count and not increase the size of the map (which Star Vault did) you also double the amount...
  2. W

    This game will never scale and here is why

    Henrik in his recent Stream said, that they expected linear scalability and didn't expect these problems. But there is a mathematical reason, why it's impossible to scale MO2 or any other game linearly. In the old Forums I suggested 3 years ago to develop MO2 on Google's Stadia in order to...
  3. W

    Myrland Instancing NA

    Which is?
  4. W

    Congratulations

    https://www.mmorpg.com/news/mortal-online-2-sells-110000-copies-hits-4-on-steam-as-demand-crushed-expectations-but-fixes-are-coming-2000124243
  5. W

    Extensive Thoughts on The Future of MO2:

    Can you please use Grammarly? Your texts are always a pain to read because of their incomprehensible structure
  6. W

    We were informed a week ago that the servers can handle over 100k people

    It's always funny how people are shitting on developers work and saying you could fix things easily who haven't written one line of code in their entire life and also wouldn't be cognitively able to.
  7. W

    Look MO2 you have to seriously listen looking at the numbers...

    The whole stock market is crashing you idiot
  8. W

    PSA: Do your part to ensure this game has a healthy population. Protect the newbies!

    Rpking noobs is doing them a favor... Your mental gymnastics are really olympia worthy.
  9. W

    Look MO2 you have to seriously listen looking at the numbers...

    Are people also getting into WoW forums and demand to make it full loot PvP? Or is that just a one sided thing?
  10. W

    Rep still doesn't go far enough.

    The basic flaw with the argument, that players can just guard the GY is that it doesn't account for the boredom inequality. A RPK can decide to do whatever he wants. He can go to the GY or do something else with his time. In any case he can always do what he wants and get fun out of that A...
  11. W

    Rep still doesn't go far enough.

    If it should be completely player driven, do you think there should be guards at all? Or would you also prefer to make everything up to the players? Also do you think you should get rid of a murder count and rep system?
  12. W

    Actual fix for reputation system

    I like the idea. The answers of some people that claim to be PvP players just shows that they don't have any interest in a solution, but just want to continue their asshole play style
  13. W

    Most helpful steam review comments claiming guilds require proof of ethnicity?

    Yay, cancel culture arrived at Mortal Online.
  14. W

    What's the point of the criminal system when it doesn't work?

    It doesn't work because penalties are not actually increasing. The difference between killing 100 blues and 200 blues is non existent. In both cases you are not going to be able to enter a town and in both cases other players can kill you without penalties for themselves. There is no incentive...
  15. W

    What's the point of the criminal system when it doesn't work?

    If you think about it, the amount of newbs killed in the starter zones by Veterans is a very good indicator for balancing the penalty system. The devs can define a number, that mirrors their imagination how dangerous the world should be. If the number of newbs killed by veterans is higher than...
  16. W

    What's the point of the criminal system when it doesn't work?

    Which one are you talking about?
  17. W

    What's the point of the criminal system when it doesn't work?

    My point is, that you don't play this game solely for the PvP combat experience, otherwise obviously you would play Mordhau. What you like is the play of risk and reward in a more persistent setting that comes with the dopamine rush of the danger to loose all your shit in a fight. But the game...
  18. W

    What's the point of the criminal system when it doesn't work?

    If your character would at some point get stat and skill lossed that hard, that it basically means you rerolled your character, you probably wouldn't gank newbies all day. Maybe PvP is the main reason people play this game, but PvP shouldn't be the main reason to play this game. For that you...
  19. W

    What's the point of the criminal system when it doesn't work?

    If characters can continuously kill newbies as a form of protest of their players against the developers, the system obviously is not tough enough.