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  1. Vagrant

    New standings system

    are these priests breaking their vows of the 'Seal of Confession' ? they should be excommunicated !
  2. Vagrant

    "New light night"

    very much exactly this. unless gamma can be countered in UE4 somehow I can't see this being fixed, the immersion becomes irrelevant
  3. Vagrant

    Bows change

    pro - at close range the aiming reticle is quite accurate, also like the no reticle option. con - the range / trajectory has dropped off sharply, the previous range was pretty long assuming you could ignore the reticle and practice aiming. suggestion - current aiming options with maybe halfway...
  4. Vagrant

    Beta Patch Notes 0.1.0.4

    i see scales if used, all scale types seem to appear the same though, works with the nordic and the merc but i haven't tried others
  5. Vagrant

    "New light night"

    yes, as nice as it would be to have immersive darker nights to deal with, it just means everyone looking for a competitive edge priority over immersion will just slide up the gamma, in MO i would often feel if i didn't up my gamma i might aswell log out since it was clear others used it on dark...
  6. Vagrant

    Beta Patch Notes 0.1.0.4

    yea i've mentioned this one too in this thread on the topic; https://mortalonline2.com/forums/threads/out-of-sync-weather-and-game-sounds.755/ there's also these two giant trees near Bakti that emit Springbok grunts and gallops when there's none to be seen. hearing that same bird noise every...
  7. Vagrant

    Aiming and Target Name Text

    yea you get to choose, the reticle version is more accurate now, the tip not so much - just going on target practice in town with short bow
  8. Vagrant

    MO 2 world map

    i made it all the way to an invisible wall a fair way towards GK but still in the snowy Talus coast - not sure how easy it might be to pass - this file is a screenshot of where the invisible wall was
  9. Vagrant

    no mounts in roadmap?

    Henrik has said it's about a 5-6 times bigger map. I could pretty much jog to the jungle and bring horses back regularly without too much bother in MO, currently in MO2 it feels like it takes longer than that just going from the pig farm to Fabernum
  10. Vagrant

    no mounts in roadmap?

    and sophistication ? i did see mention some time ago where food is intended to play a bigger role, also with weight gain and loss affecting physical appearance in game - from a vague recollection of Henrik chatting in Discord also mounts plz
  11. Vagrant

    Putzins Zeal and Godkin's Zeal

    of course they're serious, they're all Zealots !
  12. Vagrant

    what's up with gorges?

    would be nice if water flowed through them when it rains at least, it's definitely harder than MO if you're weighed down and a reduced jump height as a result, rocks n rifts everywhere there's some tricky patches of floating grass with collision I hope get fixed too !
  13. Vagrant

    Aiming and Target Name Text

    let it vanish at that point, or altogether, yes I find the aiming point used for gathering and everything else is a better reference anyway - if anything is needed at all.
  14. Vagrant

    MO 2 world map

    it makes for a nice long walk too, through a quarry in the mountains between Tindrem and Fab, then left to Tindrem or the long walk along the coast to GK probably - hit an invisible wall before I got quite that far
  15. Vagrant

    Putzins Zeal and Godkin's Zeal

    all those who identify as Zealots must unite as one in their cause against their common enemy, the IdolatrousTindremene Conquerors ! have those divided by ego learned nothing in the 300 years ?!
  16. Vagrant

    Will MO2 support ray tracing?

    some mention of it here back in June https://wccftech.com/mortal-online-2-qa-still-hardcore-but-much-more-accessible-beautiful-and-large/ Q; Are you planning to use cutting edge features like raytracing, NVIDIA's DLSS 2.0, DirectX 12 Ultimate's Variable Rate Shading, Mesh Shading, Sampler...
  17. Vagrant

    Steel Production Video Guide

    gotta leave it a bit sandbox like resources might get hectic with population :unsure:
  18. Vagrant

    Steel Production Video Guide

    nice vid ! i might even try extraction this time around. there is indeed Saburra close to Fab :)
  19. Vagrant

    MO 2 world map

    it was awesome in it's mud-mapesqueness and accurate in it's simplicity ! 😁