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  1. Rhodri_Taliesin

    The Game isn't Ready [Poll]

    Combat "balance" is entirely subjective and will only lead to them spinning their wheels, chasing their tails, etc. It's a wild goose chase, a snipe hunt, it is something that is near impossible to attain. What SV should do is build the base mechanics into functionality. Once things work and...
  2. Rhodri_Taliesin

    Any Nvidia tweaks we can use to help FPS?

    Graphics Card Manufacturers HATE HIM. Follow his method and get bigger and better results in 5 easy steps! Edit: Oh don't be angry, mate. I'm just poking fun with some parody!
  3. Rhodri_Taliesin

    Beta Feedback

    Well without a lot of optimization it will be difficult to make any kind of determination regarding that. Even at potato/MLG settings I was barely breaking 32+fps in Fabernum after crossing the continent on foot. I jumped up to 40+ FPS after doing a client reboot. Ping normalization would help...
  4. Rhodri_Taliesin

    Any Nvidia tweaks we can use to help FPS?

    .ini file editing was restricted because it was a main avenue for cheaters to attack the game in the first one. Do recall that a lot of this game is hosted client side.
  5. Rhodri_Taliesin

    Beta Feedback

    Apology accepted as I'm not interested in maintaining grudges over this game or any iteration of it. I think I can see both sides as slower combat allows for some kind of equalizing between high and low ping users, which was an issue in the original game. That said, if the combat is so slow...
  6. Rhodri_Taliesin

    Beta Feedback

    What a backhanded way of acknowledging that a decade of experience with the original game lends to a knowledgeable review. :)
  7. Rhodri_Taliesin

    Beta Feedback

    So right off the bat I want to commend SV on its world building. The landscapes are beautiful and incredibly detailed, the Forests feel more alive with foliage than in the previous installment. Now come the criticisms in a hope to inform improvement. Combat: It is slow, very slow. Very very...
  8. Rhodri_Taliesin

    MO 2 world map

    Well shit, you and Lepida would have been my first points of contact to try and reach out to him. Guess that plan's blown out of the water. Time to get drunk. (That's plan B)
  9. Rhodri_Taliesin

    MO 2 world map

    I mean I could probably arrange that. He'd probably show up just to map it then go back to hibernating.
  10. Rhodri_Taliesin

    Fleeing creatures!

    I understand your point and how it can be frustrating. It's the difference between suicide boks and lifelike creatures. Prey animals like springboks flee rather than fight, if they fight it will usually be with each other during a rutting season.
  11. Rhodri_Taliesin

    Fleeing creatures!

    Ever done much hunting? You can hit a deer with a rifle round and those suckers can bolt pretty far; Well past a brush or tree line and out of sight. That's where tracking comes into play, to look for signs like blood, tracks, loose hair, and disturbed foliage to find where it ran off to until...
  12. Rhodri_Taliesin

    Aralis Enters the MO2 MMORPG Arena

    That, you and I can agree upon emphatically.
  13. Rhodri_Taliesin

    Aralis Enters the MO2 MMORPG Arena

    In what way is expanded occupations outside of randomly butchering your fellow players anything but "hardcore" in design? "Hardcore" doesn't just mean deatchmatching every single naked noob you come across, nor does "hardcore" only mean using your naked griefer thief to harass people for hours...
  14. Rhodri_Taliesin

    Aralis Enters the MO2 MMORPG Arena

    Oh that's bunk and you know it. He tried to control the territory that was already in ID's control, a territory that nobody else wanted. The South East corner of the map has always been the home of empire builders, even preceding ID with WSX, and proto-WSX guilds like KBI/Hyperion Alliance...
  15. Rhodri_Taliesin

    Skill VS Zerg

    I would say the things I highlighted in Red would be things that did negatively affect gameplay for outnumbered players. Sprintbreak was always terrible and I don't know why SV was always so wishy washy, they added it, then removed it, then added it again. It's a terrible mechanic. Increased...
  16. Rhodri_Taliesin

    Skill VS Zerg

    Once upon a time when MO-1 was in its early years (Think 2010-2012), the term "zerg" was only applied to groups reaching 100+ At the time it wasn't unheard of to have guilds rolling 20 to 30 members deep or more, but once the First Crusade against AQ formed, armies of 300+ gathered to take them...
  17. Rhodri_Taliesin

    *Silently judging you all*

    *Silently judging you all*
  18. Rhodri_Taliesin

    Mounted

    And yet your entire forum persona has ONLY denigrated the playstyle with lies, hyperbole and half truths. Meanwhile I've played next to every type of way with the exception of magic. I've been on both sides of this argument and I see clearly where you harbor only hatred and limited vision.
  19. Rhodri_Taliesin

    Mounted

    Eldrath you've been a notorious anti-mount member of the community for as long as you've existed. Your position is no less biased than my own and perhaps even more so since you cannot shed yourself of any exaggeration or hyperbole. You're the one with an agenda bud; take longer than 20 seconds...
  20. Rhodri_Taliesin

    Mounted

    Henrik is not infallible and has been on record saying many things. Several things even against your position in this discussion and several things for. One would argue that the only thing Henrik's opinion is good for is to try and encourage anyone he's talking to at that specific point in time...