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  1. Branjolf

    Weapon Skills - All in one?

    Our total primary points almost got cut down in half compared to MO1 (old 4x1100 vs now 1100+1200) +/- some clades) but we still have the same primary sytem. The world is 6x bigger but now with only one character (ofc people will get several Accs - its just a fact - Either enforce 1 Character...
  2. Branjolf

    Weapon Skills - All in one?

    Okay i think you missunderstood me, im purely talking about fighting here, not crafting.
  3. Branjolf

    Weapon Skills - All in one?

    Where do you read anything about magic? Magic behaves differently in a way that you can charge an ecu spell followed by a necro spell for example without an issue. You are not gonna switch weapons when you are hitting someone. Also each magic school supplies you with a lot of spells, while with...
  4. Branjolf

    Weapon Skills - All in one?

    This was related to crafting, not fighting i believe.
  5. Branjolf

    Pets

    Its not like mages wear heavy armor or that endurance is a must have skill. In a current theoretical scenario you let your Guardian Minotaur attack and just parry the enemy / run away if they go for you. You are trying to argue that lacking non essentiell skills and time investment makes up for...
  6. Branjolf

    Extraction Timers

    Something needs to be done about extraction timers for sure, but if you play a mini game you are not aware of your surroundings ... not that we are all semi afk watching movies while doint it right now anyway
  7. Branjolf

    Pets

    I totally agree that most basic stuff should be available to anyway, the time of overspecialization is over. On top of that letting animals fight for you is the least skill based combat system you can have, unless you count "Send pet to attack target x" and investing time as skillfull. We also...
  8. Branjolf

    Weapon Skills - All in one?

    Mortal Online 2 will only support one character slot instead of the 4 we used to have in Mortal Online 1. As a result i think some skills that require primary points should be changed into secondary skills for the purposes of convenience. Currently each type of weapon requires 100 primary...