This sounds just like you want to use the best weapon to counter every other weapon. Specialization should go both ways. I like the current system.
I like the limiting people to a few weapons to be skilled at. But its kinda hard to have all the points to be able to do two things. If you are a archer you will have to also be a melee fighter. Their is just not enough points to do two styles of combat. I got rid of swim, rest, and minimized taming to just allow me horses. There is some other skill I get rid of but its pushing it and all of the bow skills are not in game yet either. I want to craft at least one weapon that I would need but I might just have to drop mining as you cant master making bows and lets say spears.
I think they might need some type of adjustment or change to the system to allow us to have two full combat styles. Crafting skills have a similar issue.
I really think you will have to have at least two account to play this game. Just crafting aside which is a definite 2 account minimum to be self sufficient and not poor. You wont be able to be try out other weapons or styles really to experience the content.Our total primary points almost got cut down in half compared to MO1 (old 4x1100 vs now 1100+1200) +/- some clades) but we still have the same primary sytem. The world is 6x bigger but now with only one character (ofc people will get several Accs - its just a fact - Either enforce 1 Character per player by limiting accounts to 1 or give more character slots). Why wouldnt you want your single character to be more versatile?
I cant understand how people can be against quality of life improvements. But then again, people constantly troll about boats even though its a nonfactor system for the forseeable future.
this *is* an MMO after all... i think its expected that playing solo in a multiplayer game is going to give you a disadvantage..The logic for everything cant be to collaborate join a guild bla bla.
Let collaboration be for people who want to do it.
The problem is MO and most of its players go too far with that logic. Its a mmo, your going to be at a disadvantage solo no matter what. But MO tries to bring it to the extreme to prevent any solo players from even wanting to consider looking at the game because how limited they are. Someone who made 4 alts so they could do more were still at a disadvantage, they still had to do 4x the work. But now they cant even do that, the game just says no. They arent even allowed to do more work to be viable solo.this *is* an MMO after all... i think its expected that playing solo in a multiplayer game is going to give you a disadvantage..