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  1. Fisher(Sath)

    Will pet killing cause standing loss?

    Yep. They should lose standing. What kind of faction wants to be known as the lazy pricks that let criminals run around slaughtering others pets? It makes sense from a lore perspective, a logical perspective, and mechanical one. The whole point of the standing system is supposed to be so that...
  2. Fisher(Sath)

    Stop. Talking. About. Persistence.

    Yeah, hopefully here in a week or so they will update the roadmap to give a better idea of things, but that things been about as reliable as a broken clock.
  3. Fisher(Sath)

    Stop. Talking. About. Persistence.

    Now that is an interesting and valid point. However, I believe the long term increase in quality to the game is more important than appealing to the whims of beta testers that are wanting more content for a game still working out the basics of combat. You should not play the beta with the...
  4. Fisher(Sath)

    Flagging System in its current state is very bad..

    its all good bro, it is not fun dealing with these unfinished/buggy systems. We just have to take a step back and cool off. go play something else for a while or get a snack and watch some youtube for a bit. Whatever takes your mind off it. Then hop back in and find more bugs/issues.
  5. Fisher(Sath)

    Stop. Talking. About. Persistence.

    The game is in no way ready for persistence, there are massive gaps in content and even larger issues with so many important systems being bare-bones or non-existent. Stop asking about persistence, stop begging for a release date, and stop begging for all sorts of new mechanics when the current...
  6. Fisher(Sath)

    Optimizing the criminal system.

    After the recent round of changes for the game I really have to reinforce my support for the suggestions above. This should be pushed out as soon as it can be, as the criminal system is currently causing a MASSIVE amount of salty sailors.
  7. Fisher(Sath)

    Flagging System in its current state is very bad..

    Your points are valid but your rage is not. It is just not finished, regardless of how long it takes to finish they just have not done that yet. The game is in beta, and until they start talking about a release date or something like that you really should not be mad if the game is unfinished...
  8. Fisher(Sath)

    Remove the need to make spreadsheets

    In MO1 you could use paper to write down the recipes that you used when you crafted an item. This will most likely be the case in the new game as well. However even this might not be what you are looking for, so here's hoping they come up with something innovative and more useful.
  9. Fisher(Sath)

    Priest camping to e.z

    This isn't really an option in GK atm. I definitely agree there should be more red priests. especially in lawless towns.
  10. Fisher(Sath)

    Optimizing the criminal system.

    So I'm sure this has been talked about before and maybe even suggested before. However let me just throw my ideas out there and see if anyone cares. Gaining a murder count or criminal status should only be applied when done within the area of a city with guards. This would apply to both...
  11. Fisher(Sath)

    A page out of Archeage's book: Trophy Fishing.

    As the title suggests I believe this would be an amazing update to the current fishing system as an addition rather than purely a replacement. Keep the different types of bait, poles, depth etc. What I want is the mini-game to defeat the fish. This has always been my favorite version of...
  12. Fisher(Sath)

    Creature suggestion with player-inspired lore: Centaurs.

    lol im glad at least one person liked my idea.
  13. Fisher(Sath)

    Oddity with the Conflux package. "lifetime" sub to MO1.

    Yes I understand that the game is pretty old, but the package itself, how long has that been offered? maybe 10% of the games lifespan? Sure its a value deal but roughly 2 years is not what anyone would equate to a "lifetime" sub.
  14. Fisher(Sath)

    Oddity with the Conflux package. "lifetime" sub to MO1.

    I don't believe putting it in the FAQ is good enough when you are selling such a package. It's good to know that you guys knew about this way back when things started but I did not, as I purchased the conflux package after reading all it had to offer. This is the issue, it did not state that MO1...
  15. Fisher(Sath)

    Oddity with the Conflux package. "lifetime" sub to MO1.

    Hey if this is all well known and nothin fucky is going on im all good. Just wanted to get some confirmation and clarification. I still believe that it is disingenuous for them to offer the lifetime sub without telling you in the same breath that MO1 dies once MO2 launches. I purchased the...
  16. Fisher(Sath)

    Oddity with the Conflux package. "lifetime" sub to MO1.

    So the conflux package has a few things you get when you purchase it, and one of these things is a supposed life-time subscription to MO1. -However- there is one massive issue. Henrik himself said that MO1 servers will be shutting down once MO2 starts persistence. I am no lawyer but isn't this...
  17. Fisher(Sath)

    Creature suggestion with player-inspired lore: Centaurs.

    These magical beings were created when overly ambitious fat mages grew tired of dealing with the cons of riding another living being, so they set out to combine themselves with horses to fix this "weakness" of theirs. However, though successful in combining with these horse bodies something went...