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  1. Teknique

    Stuck at 0 scribing.

    I believe there is an issue that once you drop a skill you can’t relevel it with ease
  2. Teknique

    Feedback "TerrorBirds" Devs are Clueless, let me Clue you in.

    Only in a literal sense, You can only dismount with body shots and there's no knockdown effect they can remount right away. Dismount is almost completely non-existent. The good thing about people who make this argument is you can immediately characterize how dishonest that individual is being...
  3. Teknique

    Keep wall stairs.

    Shit is hilarious haha
  4. Teknique

    Feedback "TerrorBirds" Devs are Clueless, let me Clue you in.

    Mo 1 was infinitely better balanced than 2 and that’s saying something. Eq dismounts won’t even be a thing for a long while and hey until it gets revamped it has less than point blank range atm hahahahaha gg. You make a good point a dismount pet is a great idea
  5. Teknique

    Tind GY

    I used to hold this opinion as killing noobs is a dishonor and no real warrior would do it but I realized you need to be able to kill people that ninja your heads
  6. Teknique

    Add Moment of Vulnerability after Parry

    What could sustain more life one earth or three earths? what would fit better 100 rats in one cage or 33 rats in 3 cages. what would be more comfortable living 10 families in 1 home or 5 homes. Every habitat has some kind of max population. 1 server would limit it way more. One server almost...
  7. Teknique

    Taming fails too often

    This was supposed to balance taming. I think all it does it make it so you will only bother to tame the strongest creatures
  8. Teknique

    Add Moment of Vulnerability after Parry

    Thanks for the reply. I agree with you on breaking blocking being the solution. Here is what happened from my perspective. MO 2 launches, it was immediately stated by most that blocking was too easy. Tyguy discovers the up swing, we do that for a while it gets nerfed. Accelerations get...
  9. Teknique

    Add Moment of Vulnerability after Parry

    What you’re talking about me? I get that you like the combat as it is but it’s literally designed for 1 play style alone. mechanics had to be artificially injected. What am I the best dueler ever no? Did I even strive to be no? Did they nerf the game 20+ Times in reaction to your game play...
  10. Teknique

    Add Moment of Vulnerability after Parry

    When actual game mechanics suffer like pve that I showed above. Then it’s time to abandon the 1 server model. I’m cool with 1 server until I have to contend with what the 7 people from Australia who play this game want for every mechanic
  11. Teknique

    Add Moment of Vulnerability after Parry

    Remember when risars were kinda hard? high ping nubs cried about that too with the dumbing down of the game I don’t see why it’s fundamentally any different than playing a theme park. You’re definitely not getting that high skill experienced that was promised.
  12. Teknique

    Add Moment of Vulnerability after Parry

    Euros were parryable as well
  13. Teknique

    Add Moment of Vulnerability after Parry

    My question and I don’t feel you addressed it at all. Is that since early alpha it has been considered too easy to parry and it has since been buffed countless times. How can it be impossible as of jul 13 2020 and yet extremely possible as seen here. Patwins considered by most here to be very...
  14. Teknique

    Add Moment of Vulnerability after Parry

    My question for you is. Since it is a fact that people complained about parrying being too easy since the inception of MO 2. Is it possible for something to be too easy and impossible simultaneously? I'll concede that the lack of ping normalization doesn't bode well for my argument, but you...
  15. Teknique

    Add Moment of Vulnerability after Parry

    It’s amazing that this post can have 6 likes despite the fact that I refuted it and it isn’t at all accurate. The person who posted it didn’t even contest what I said lol to be clear the game existed in a state where it was easy to parry and flurrying existed. Little bit of ping normalization...
  16. Teknique

    Add Moment of Vulnerability after Parry

    This was a really long time ago. Sep 2020, before even normalization. I'd say this is super out of context
  17. Teknique

    Add Moment of Vulnerability after Parry

    I don't really have any good examples of recent duels since i'm not really playing, but it isn't as if I can't participate in the game/combat system. The best analogy I would have is if in starcraft 2 they made it so you could only play terran and could only make marines. removing entire...
  18. Teknique

    Add Moment of Vulnerability after Parry

    @ElPerro Was someone who was not a flurry player at all. Somehow I doubt that he just wants it removed the game entirely just because thats not his style. Could be wrong
  19. Teknique

    Add Moment of Vulnerability after Parry

    Nice flurries. Some people lost duels to it in MO 2 and cried so hard and thats why we're where we're at. Same reason why jumping takes 900 stam etc. its all just for someone to win more duels xd
  20. Teknique

    Add Moment of Vulnerability after Parry

    The irony being I wasn't a dueler at all in the first game. Everything i'm saying is true of group fights. movement speed probably being chief among them.