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  1. Anabolic Man

    Why changing the weakpost chance instead of the weakspot damage would would break the fundamant design behind the Veela Dex Footfighter !

    Here is a video of a Duel with a dagger. Without me being able to feint and double feint to make myfriend respect my slashes, i would not be able to hit him once. 13 damage with a slashing attack is not OP on Atrophod armor. The weakspots need to hit hard, because you cant damage players in...
  2. Anabolic Man

    Why changing the weakpost chance instead of the weakspot damage would would break the fundamant design behind the Veela Dex Footfighter !

    Thx for the feedback. Exactly this would stop me from using daggers :( A skinny Veela with 5% Weakspot clade and 147 HP get 28 % weakspot chance with the best weakspot dagger ingame (oghmium Risar Hilt with Placoid scales grip and Oghmium Risar Blade) and this is too much... ? That's already...
  3. Anabolic Man

    Why changing the weakpost chance instead of the weakspot damage would would break the fundamant design behind the Veela Dex Footfighter !

    1. The design and stats of a Veela Dexfighter The Veela Class was designed to be most to be the most effective, if you play the Veela thin and squishy and in return deal more Damage (a villain/Assasin/Glas Canon Build). The Veela DEX Footfighter would kinda be pointless to play and not be...
  4. Anabolic Man

    Why changing the weakpost chance instead of the weakspot damage would would break the fundamant design behind the Veela Dex Footfighter !

    1. The design and stats of a Veela Dexfighter The Veela Class was designed to be most to be the most effective, if you play the Veela thin and squishy and in return deal more Damage (a villain/Assasin/Glas Canon Build). The Veela DEX Footfighter would kinda be pointless to play and not be...
  5. Anabolic Man

    Mortal Online 2 Feedback For the Devs PVP Zones, TC and Guild Priest

    Welcome back. https://www.mortalonline2.com/forums/threads/21-important-things-that-should-not-be-missing-in-the-next-2-roadmaps-this-year.10746/ I totally agree ! TC brings reason to fight, but taking down a building and capturing a relic is not something that that happens on a daily basis...
  6. Anabolic Man

    Not enough props inj desert to hide from mounted Archers.

    Add some cacti, Palm trees and trees with thicker trunks that offer better protection from arrows. Another thing i not like is how stong Zombies are and that you can cast and controll them from mount. Casting 5 Greater Walkers, mount and ride behind enemy to send them on the mage is op. The...
  7. Anabolic Man

    Make the new Ice Shards Spell a Spell that least for 1 Minute, that serves the purpose of creating a no-go area for horses.Like the police crow's feed

    The Bleed damage could be reduced on Players and highly increased on Mounts, if this is possible. Higher speed should have a big impact on bleed damage, so riding through the ice shards should deal a lot of bleeding damage. This would make the game so much better, if we could create a space...
  8. Anabolic Man

    Ideas to reduce travel time, without destoying core mechanics of the game. (very important feedback to make the game enjoyable for players with a job)

    Bump it is terrible, if we cant teleport from town to town with a gate, to check if your items have been sold. A debuff for 30 min that grey out your healthbar by 50 % would be perfect and improve the game a lot for the traders. There is not even a Menu that tell you if your items have been sold...
  9. Anabolic Man

    Pve?

    What we need is an improved vbounty hunting syste. Everybody with 5 murdercounts can get bounty hunted, but sadly the bounties are not local and most bounty hunters are send to foreign places like GK, where are no noobs arround. IF the contracts would be local, if we could hold up to 5 contracts...
  10. Anabolic Man

    Tindremic Knight Armor looks wired on skinny Avatars.

    Looks like having a boner under the Armor. Khurite splinted armor clips through cape
  11. Anabolic Man

    Lavaflow is a way too strong griefing tool.

    Why not allow thieves to steal some stuff. What i would like to see is that casting specific elementalism spells in town is a criminal action already during the precast.
  12. Anabolic Man

    Time to destroy a supply tower it too fast in a group of 10. Not enough time for the defenders to reach it in time to defend it.

    Yeah we need more testing. I used the info to edit point 7 from my first post.
  13. Anabolic Man

    Time to destroy a supply tower it too fast in a group of 10. Not enough time for the defenders to reach it in time to defend it.

    There are several Mechanics regarding the capture of control towers that should be improved. 1. The main goal of Supply towers should be to make an area more attractive for players and trigger PVP Supply towers should lead to PVP, but the time to destroy them is a bit too short as meantioned in...
  14. Anabolic Man

    Lavaflow is a way too strong griefing tool.

    I guess that guy raged. 1- hit by a single spell in the bank with his most valuable items. This is a spell you cant react to, if you not see the mage casting it. No time to heal. "People will not use ele spell in town" - Henrik
  15. Anabolic Man

    SV should speed up the equip weapon animation after releasing a spell. I don´t like the animation skip, to equip your weapon faster.

    After you released your spell you can start casting a spurt and cancel it into going in combat mode, to skip the CD for equipping your weapon after you released a spell. I hate this animation cancel and this is why i hope that SV will make the weapon equip animation faster after releasing a...
  16. Anabolic Man

    Human Warcry and Tactician Clades Are Completely Imbalanced, Removes Team Fight Skill Floor

    i would like to see that a hybrid char can equip his weapon faster after releasing a spell. I hate that animation cancel to cast a spurt after you released a T lash, to make the equip weapon animation faster. This need a change. Second useful change for the human would be a clade or spell that...
  17. Anabolic Man

    Guild Stable NPC that allow the transfer of horses to guild members without taming.

    My build do not have taming and our tamer have a different timezone.
  18. Anabolic Man

    Outlaws, dynamic spawns

    Dynamic Spawns are very important. Especially for upcomming content such as tressure hunting, so the mobs not stress the server all the time but only if someone plan to kill them. For excample if someone open a tressure map and 50 mobs spawn at a close Point of interest together with a tressure.