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  1. finegamingconnoisseur

    Water Troughs and Washing Blood

    Please add water troughs or water barrels in town for people to wash off the blood on their weapons and armour. It is unintuitive and clunky to have to unequip and re-equip them to remove the blood. Please also add an option to wash off blood at lakes and streams in the wild, when holding down...
  2. finegamingconnoisseur

    Guild Tabard System Looks Amazing

    Yeah I thought the guild heraldry system was great, very sandboxy and no micro-transactions. They should definitely bring guild banners and flags along with this. I hope thievery is the mystery feature that is coming as well.
  3. finegamingconnoisseur

    The Hidden Stranger in the Woods

    From the shadows, a pair of eyes in the woods of north-western Myrland were fixed on the rider and his steed moving at canter in the distance. His red Tindremic cape flowing along with the wind, the rider is arrayed in the Tindremic Knight heavy armour. The pair of eyes watching him momentarily...
  4. finegamingconnoisseur

    Collision issues in combat

    What SV really needs to do is have all the mobs play by the same rules of physics and limitations as players, like stamina and mana, collision detection, fall damage, etc. Of course, adjust the individual values based on the mob, but at least make them feel like they're on equal footing as us.
  5. finegamingconnoisseur

    Not able to subscribe

    Are you doing this in the game's main menu? If so, try logging into your account using your web browser at the MO2 website and subscribe from there: https://www.mortalonline2.com/account/
  6. finegamingconnoisseur

    When will be the next Dev Stream ?

    If I remember correctly, Henrik used to do weekly streams. Then it changed to fortnightly, and now it's monthly.
  7. finegamingconnoisseur

    Integrate Tasks Into the UI

    Tasks taking up slots in our inventory is incredibly archaic and impractical, please integrate it into either the Journal or the on-screen UI which makes far more sense. It is painfully absurd that doing four tasks means losing four slots in our inventory, where it would be better served by...
  8. finegamingconnoisseur

    Combat spinning is becoming nauseating.

    Had my first taste of ranked duels today with a towering Thursar. While admittedly it was kind of fun (at first) watching him jump up, spin 360 degrees several times in mid-air, and then land a hit on me on his way down, I can see how this can be detrimental to PvP which should be a competitive...
  9. finegamingconnoisseur

    October 2024 Ban Report

    Seems like the numbers have come down compared to past months, which is probably a good thing. It may mean that less accounts are infringing the rules, from a layman's perspective.
  10. finegamingconnoisseur

    Suugestion: Salvage skill

    I can't read what the heads of SV are thinking, but based on what I know from my time with MO1 they seem to want to promote item degradation and destruction more than anything else, in order to fuel the in-game war industry that in turn fuels the trade broker markets, which in turn incentivises...
  11. finegamingconnoisseur

    Promised content

    Last seen April 26, 2023.
  12. finegamingconnoisseur

    Suugestion: Salvage skill

    This was proposed many times in the past but to this day it has never been implemented.
  13. finegamingconnoisseur

    Sprints 7 & 8 on Updated Roadmap

    Are you looking forward to the next two sprints? Would it bring you back if you've been away from the game? Also, what do you think is the item marked '?' at the end of Sprint 8? Could it be thievery at long last?? Discuss. :)
  14. finegamingconnoisseur

    SV Doing Away With Thievery?

    I feel that it is misplaced priorities. It's great that they gave us lots of new dungeons, mounts and armours, but at the end of the day it's just fluff and more of the same. It has not added to the sandbox experience in the way that a new gameplay mechanic like thievery would bring to the...
  15. finegamingconnoisseur

    SV Doing Away With Thievery?

    Another way they could do it as well is to extend the animation time it takes to go through the whole process of snooping and pilfering by three or four times so that it doesn't become rampant Thievery Online. I still remember 10 years ago back in MO1 a thief was following me around and...
  16. finegamingconnoisseur

    SV Doing Away With Thievery?

    That's the problem though, they've been saying that it's coming since I think beta? We're two years in and it's still yet to materialise, and now they're planning on removing the thievery clades. It is looking less and less likely.
  17. finegamingconnoisseur

    SV Doing Away With Thievery?

    During the latest stream a few days ago, if I heard correctly, Henrik wants to replace clades related to features not yet in-game, like thievery, with something that is "fun" for the time being? If so, I have a bad feeling about this. It seems to me that once they replace these "currently...
  18. finegamingconnoisseur

    Forum Revival? A pondering from yours truly.

    Still here. It's true that the forums has quietened down quite a bit in recent times, not what it used to be back a couple of years ago. I think if Henrik and Seb were on here and interacted with us more often we might see a forum revival overnight. I'm still planning to write more unofficial...