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  1. Emdash

    Operation: Save Humans (Buff them)

    Good con. You're p fast, good dex for mounted (no speed diff on mounted unless you v a lean alv,) smaller hitbox. Mainly tho, having 114 con instead of 101 I think is significant, for a FF. But it's my wep crafter, when they turn out reroll tokens, I will maybe try one, but I ain't touchin no...
  2. Emdash

    Understanding Food Stats?

    HoT/health food is not bad, blood kua, ey? You'd have to super juice it, though, my idea of getting HoT w/ long healing length (prol the only interesting thing you can do with cooking) would require more mats. Def need some good aloe to start, but there are a lot of HoT things and it's very...
  3. Emdash

    Human Clade; Tweeks and Balances, not Twinks and Blushing.

    The problem is that lore bonus + the +50 is one of the only reasons to pick human atm. Lore goes REALLY FAR because there are like 5 lores (or so?) plus lores under them, and they all read to +10. All the mounted stuff reads to +15, so I mean it saves a lot of speccing. It's strong, but since...
  4. Emdash

    How Do We Fix The Economy(/Game)?

    if you got taming, that's jungle camp. That's Sators all day. There is pvp but in the end it doesn't matter enough. You craft your own bows, tame a jungle, merch shit and it's good. GY is dog shit, can you believe they nerfed undead head price and bandit heads. What irony to let the player side...
  5. Emdash

    Operation: Save Humans (Buff them)

    gonna try lean khur once more. Keep your con and get 100 str hm.
  6. Emdash

    Losing my trinkets to a bug is hard to come back from

    yea, I feel you. I def keep up on patches/reports/general player complaints even when I'm not posting.
  7. Emdash

    How Do We Fix The Economy(/Game)?

    it's hard. I don't dislike mining hard, but doing it consistently like that is crazy! I've done some mining in my day, but never like that. Never even close. 20 stacks is nothing, you are right, but it was different with molvas. It's still a tremendous amount of time sunk every day.
  8. Emdash

    How Do We Fix The Economy(/Game)?

    Still: much respect for heretic and playing legit :):) Much sad for having to process 20 stacks a day haha.
  9. Emdash

    Losing my trinkets to a bug is hard to come back from

    I have epic dogshit cuprum trinkets that I found or bought off broker cheap unid. I have them all on base level of storage haha. I was like man these trinkets... - opens bag -.... nah, nahhh.
  10. Emdash

    Mage Buffs

    If the interrupt wasn't "33%" but, every third hit you get interrupted (and you can view and track the current counter etc.), then it would NOT be random, while the chance would stay the same, but everyone could play around that. ^ It's not like BDO enhance system where you get 3.5% to 5%...
  11. Emdash

    Operation: Save Humans (Buff them)

    I don't agree w/ all of your suggested changes. I would like human to be balanced, though. I do think this will be established by clade. The human lack of flavor is very apparent. HU favors mounted hybrid, I think. The temp buff, placeholder, the thievery buff, not really any other sort of of...
  12. Emdash

    Mage Buffs

    also: I think there should be a fumble chance for firing a bow w/ o archery, speaking of 'rng.' Def should get bonus for full spec archer and arguably should get bonus for going into aiming tech, too, like marks is +5 , +5% or something. Like I said there is a lot of wiggle room build wise...
  13. Emdash

    Mage Buffs

    PvE is poorly designed for mages and arguably most solos who aren't on MA or using a long bow surgically (much easier to use MA tho imo,) are going to do worse than a regular foot fighter w/ trash gear. Games where there are interrupts, some games have hard interrupts, like pvp in GW1 you had...
  14. Emdash

    How Do We Fix The Economy(/Game)?

    Yeah, I think it's just a buzzword. Things obtained in a bogus way. Also call me a theorist, but I believe the only paying job in regards to SV (unless it's players paying other players) is people paying SV. Unless some people up in the discord can really talk up that much of a storm, haha. In...
  15. Emdash

    How Do We Fix The Economy(/Game)?

    I think dupe is almost a meme that could even be interpreted duplicitous. I'm sure some people have stacks of gold, but dudes talking about getting stacks of gold off flux farm is :o. Or whatever else they did. Zers said he spent 25 stacks of gold on a trinket. lol. There was a risar glitch, so...
  16. Emdash

    How Do We Fix The Economy(/Game)?

    Never said it was. I had my own people I did biz with and I paid them more than anyone would pay them because nobody understood value in MO. how hard something was to get did not often define its value, out of a very specific range. But you know, make mining a bit better, like a job and make...
  17. Emdash

    How Do We Fix The Economy(/Game)?

    I'd argue it's broken because it's not working on the same level for everyone. Effort doesn't = gains. It's not even like effort /2 or /4 is relevant. It's massively imbalanced. It's a closed loop. If it's working it's because of outside interference lol. It's working for itself.
  18. Emdash

    How Do We Fix The Economy(/Game)?

    Metal is hard gated, basically the only hard gated part of the game unless you are talking about processing stuff for alchemy or food which does not come in such bulk. I heard Heretic, joking or not, say something about having 30-50 stacks of coke. :/ :/ That's a lot of time invested. If you...
  19. Emdash

    Footarcher improvements

    They need to make archery hit harder on the ground and prol nerf the curve. Honestly, when you think about it lore + short bow has made this game all same META. Almost everyone can afford the 80 str to fire a crep bow or the 88 or w/e it requires to fire a dense right. Conclusion: bow dmg from...
  20. Emdash

    Mage Buffs

    I almost think 60% is too much. It's nothing to bank on, but in most games you wouldn't hold a spell more than half the time. I could see if they wanted like 1/3rd instead of 1/2 on mounted.