Search results

  1. Xunila

    Common Reedmace

    Try the Herbologicum.
  2. Xunila

    What is needed to cook?

    You need a fire and a cooking pot or another cooking utensil. I hope we will get portable camp fires as in MO1. Raw cooking is possible by just using the skill in the wild. The is nice to get up some Zology skills e.g. by killing an animal and cooking the carcasse.
  3. Xunila

    Bank size limit

    Did somebody test or find the current bank size limit? With the bags from the latest patch we can finally put more than 50 items into a bank. Yesterday I filled some bags in the bank and now have about 60 items in the bank, means the items and of cause the bags. In theory I could put 50...
  4. Xunila

    Beta Patch Notes 0.1.0.93 Discussion

    Is there a bank size limit now with bags? With bags I came above more than 50 items in the bank, but I didn't try to get above 100 yet.
  5. Xunila

    Book Locations

    Nice, the book vendors finally go the way of special book vendors in MO1! Now let's check how to buy the books.
  6. Xunila

    Forum Signature Expansion

    Same for me. Maximum size is four characters.
  7. Xunila

    Press locations or the current lack thereof...

    Agree. Why have alchemist move with all their materials (Salvia and some other materials) to Meduli or Tindrem to be able to craft high end potions?
  8. Xunila

    Beta Patch Notes 0.1.0.93 Discussion

    I will check the changed jungle camp in the next day. I like this change very much.
  9. Xunila

    Beta Patch Notes 0.1.0.93 Discussion

    Lol, just reading in Discord that StarVault forgot about Mohki and removed the city! [18:49] Henrik: death star blasted it
  10. Xunila

    Horse Bags

    The patch with horse bags is there, we can close this thread now. Just waiting for the server to come up.
  11. Xunila

    A case for permadeath

    19 votes from thousands of players tell you what exactly?
  12. Xunila

    A case for permadeath

    All players with request for permadeath have no idea about the game! And your idea of a special server with permadeath is stupid, too, beause you would end in naked PvP! Nobody would spend weeks of play time to gather materials for good armor or weapon when he would lose everything in the first...
  13. Xunila

    A case for permadeath

    Permadeath is just stupid! This is no shooter where you start again after 10 minutes. In MO you have to work hard for many months of play time and there are books or spells which you get after killing a boss in the dungeon.
  14. Xunila

    Enemies in Mortal Online 2

    If you know where they are you can avoid them. There are some spider caves with spiders inside and in the near area outside. In MO1 we also had mountain spiders.
  15. Xunila

    Enemies in Mortal Online 2

    Yes, there are spiders, but they don't look like real spiders.
  16. Xunila

    What must be in game for Persistent?

    There is the guild chat as kind of global chat. But guilds are using Discord or other voice com software anyway, so the guild chat could be removed to get rid of all global chats. And I'm glad to live without global spam or shit talk chat. The help chat is bad enough.
  17. Xunila

    Will Haven Exist After Persistence? If yes, will characters be wiped before transfer?

    It's not clear yet how exactly the transfer from Haven to Myrland will work. There are heavy discussions here in the forum reaching from naked only (ghost-like) transfer without any materials to the current full bank transfer.
  18. Xunila

    When will clade giftts be done?

    Next patch? Or with another patch before persistent state. And the night vision clade gift for Alvarin is working, yes.
  19. Xunila

    Suggestion:Buff Sheevra Sheevra max int from 109 to 110

    Yes, we had trinkets to add some attribute points and we had trinkets to increase the max value.
  20. Xunila

    Suggestion:Buff Sheevra Sheevra max int from 109 to 110

    Wait for trinkets. In MO1 we had many with something like "+1 int" or "+3 dex".