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  1. Mortalitas Immortalis

    Fixed In 5 Steps Or Less: Melee Combat

    By dead directions here, I mean swing directions which do less damage without any particular good reason for doing so outside of lacking time to sort proper animations (the hard part) and minor programming differences. This is not an intentional design issue so much as a byproduct of early...
  2. Mortalitas Immortalis

    Fixed In 5 Steps Or Less: Melee Combat

    Solid idea. The existence of the multi-directional weapon abilities which more or less act as instant blink charges for spears and daggers are a direct admission by the game's designers that weapons really shouldn't have "dead" swing directions. Ideally weapons without viable thrust like axes...
  3. Mortalitas Immortalis

    Fixed In 5 Steps Or Less: Trinkets

    Star Vault have demonstrated that they did not prepare for or expect the balance fallout from randomly introducing damage and defense multipliers into the game, and indeed their approach to date would be unwieldy to even someone well-experienced in such things. This is to say nothing of how...
  4. Mortalitas Immortalis

    Fixed In 5 Steps Or Less: Travel

    Generally speaking, I agree. That said, don't you suppose there's some underlying issue in regard to the quantity of creature spawns as to why this is not already the case? I doubt anyone from Star Vault would ever admit to such an issue, and so the Donkey solution is presented as a...
  5. Mortalitas Immortalis

    Fixed In 5 Steps Or Less: Travel

    It's not about leaving town with the mount, but a solution to being stranded an obscene distance from a mount spawn (or for new players, not being aware of one is). As for the rest of what you said, just because something is a fundamental problem does not mean nothing should be done about it...
  6. Mortalitas Immortalis

    Fixed In 5 Steps Or Less: Travel

    I didn't say slightly; I said slower. They should be slightly faster than something like Bush Pigs, but certainly not as fast as Jotuns.
  7. Mortalitas Immortalis

    Fixed In 5 Steps Or Less: Invasions & Reckoning

    The Subject: Invasions & Reckoning This series of feedback posts are collectively meant to be easily digestible, 5 steps or less processes to fix the respective system of Mortal Online 2 being critiqued. t;dr No complex powerpoint or video needed, ez <= 5 step plans to fix MO 2...
  8. Mortalitas Immortalis

    Fixed In 5 Steps Or Less: Potions & Food

    The Subject: Potions & Food This series of feedback posts are collectively meant to be easily digestible, 5 steps or less processes to fix the respective system of Mortal Online 2 being critiqued. t;dr No complex powerpoint or video needed, ez <= 5 step plans to fix MO 2...
  9. Mortalitas Immortalis

    Fixed In 5 Steps Or Less: Trinkets

    The Subject: Trinkets This series of feedback posts are collectively meant to be easily digestible, 5 steps or less processes to fix the respective system of Mortal Online 2 being critiqued. t;dr No complex powerpoint or video needed, ez <= 5 step plans to fix MO 2...
  10. Mortalitas Immortalis

    Fixed In 5 Steps Or Less: Travel

    The Subject: Travel This series of feedback posts are collectively meant to be easily digestible, 5 steps or less processes to fix the respective system of Mortal Online 2 being critiqued. t;dr No complex powerpoint or video needed, ez <= 5 step plans to fix MO 2...
  11. Mortalitas Immortalis

    Fixed In 5 Steps Or Less: Tasks

    The Subject: Tasks This series of feedback posts are collectively meant to be easily digestible, 5 steps or less processes to fix the respective system of Mortal Online 2 being critiqued. t;dr No complex powerpoint or video needed, ez <= 5 step plans to fix MO 2...
  12. Mortalitas Immortalis

    Fixed In 5 Steps Or Less: Skills

    The Subject: Skills This series of feedback posts are collectively meant to be easily digestible, 5 steps or less processes to fix the respective system of Mortal Online 2 being critiqued. t;dr No complex powerpoint or video needed, ez <= 5 step plans to fix MO 2...
  13. Mortalitas Immortalis

    Fixed In 5 Steps Or Less: Sieges & Manganons

    The Subject: Sieges & Manganons This series of feedback posts are collectively meant to be easily digestible, 5 steps or less processes to fix the respective system of Mortal Online 2 being critiqued. t;dr No complex powerpoint or video needed, ez <= 5 step plans to fix MO 2...
  14. Mortalitas Immortalis

    Fixed In 5 Steps Or Less: Siege Declarations & Siege Windows

    The Subject: Siege Declarations & Siege Windows This series of feedback posts are collectively meant to be easily digestible, 5 steps or less processes to fix the respective system of Mortal Online 2 being critiqued. t;dr No complex powerpoint or video needed, ez <= 5 step plans to fix MO 2...
  15. Mortalitas Immortalis

    Fixed In 5 Steps Or Less: Reputation & Murder

    The Subject: Reputation & Murder This series of feedback posts are collectively meant to be easily digestible, 5 steps or less processes to fix the respective system of Mortal Online 2 being critiqued. t;dr No complex powerpoint or video needed, ez <= 5 step plans to fix MO 2...
  16. Mortalitas Immortalis

    Fixed In 5 Steps Or Less: Random Spawns & Dynamic Events

    The Subject: Random Spawns & Dynamic Events This series of feedback posts are collectively meant to be easily digestible, 5 steps or less processes to fix the respective system of Mortal Online 2 being critiqued. t;dr No complex powerpoint or video needed, ez <= 5 step plans to fix MO 2...
  17. Mortalitas Immortalis

    Fixed In 5 Steps Or Less: Melee Combat

    The Subject: Melee Combat This series of feedback posts are collectively meant to be easily digestible, 5 steps or less processes to fix the respective system of Mortal Online 2 being critiqued. t;dr No complex powerpoint or video needed, ez <= 5 step plans to fix MO 2...
  18. Mortalitas Immortalis

    Fixed In 5 Steps Or Less: Housing & Territory Control

    The Subject: Housing & Territory Control This series of feedback posts are collectively meant to be easily digestible, 5 steps or less processes to fix the respective system of Mortal Online 2 being critiqued. t;dr No complex powerpoint or video needed, ez <= 5 step plans to fix MO 2...
  19. Mortalitas Immortalis

    Fixed In 5 Steps Or Less: Haven

    The Subject: Haven This series of feedback posts are collectively meant to be easily digestible, 5 steps or less processes to fix the respective system of Mortal Online 2 being critiqued. t;dr No complex powerpoint or video needed, ez <= 5 step plans to fix MO 2...