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  1. Teknique

    Tweak miss-penalty

    The miss penalty isn’t about aim. It’s about immobilizing people who try fancy things and forcing them to play like a parry player intead
  2. Teknique

    Tweak miss-penalty

    Star Vault's ping normalization is very good, that said certain things are still a race to the server unless physics no longer applies.
  3. Teknique

    Tweak miss-penalty

    The patch prior where it was about half the time was fine. Currently you just sit there and parry whore and wait for the person to try something fancy. It isn't about accuracy its about muting other people's play styles that you don't agree with.
  4. Teknique

    Map Balancing

    Half that stuff is still there and the other half is on the way. and no I don't think putting every single valuable thing in the game in GK helped. Tephra, blast furnace, gnat, kimuru????? The way I see it, one faction controls GK, another faction zergs up to take it, the other faction tries...
  5. Teknique

    Map Balancing

    I would much prefer similar resources in several corners of the map then. Instead of some never ending server war for GK that ultimately crushes the population of the game.
  6. Teknique

    Map Balancing

    Gk online=mortal offline simple as that
  7. Teknique

    Tindrem In Chaos

    Can confirm that they had 112% of the server
  8. Teknique

    Testing Mounted Combat with Spears & Maces

    hit the player model not the horse. Test it on a naked with a blunt weapon.
  9. Teknique

    Testing Mounted Combat with Spears & Maces

    It is. There’s no knockdown animation though you just kinda start walking and can remount again right away. It might also only be from hits on the player as well
  10. Teknique

    Melee Morphing

    I have no idea what that is, but definitely yes
  11. Teknique

    Balance appreciation thread

    Pets are objectively stronger than mo 1. they are faster, can wear armor, and can’t be parried
  12. Teknique

    Beta Patch Notes 0.1.5.9 Discussion

    Horse armor isn’t as strong as it is in mo1. Less protection and slower. Cron and ogh and tung may be more protection than mo1 but still way slower. speed probably doesn’t matter much if you’re a footie as they’ll still be way faster than you
  13. Teknique

    Melee Morphing

    Using auto hot key to fight should be bannable
  14. Teknique

    Night Time

    Huh, there's night time currently? I thought there was day time and not so day time
  15. Teknique

    Oghmirs

    Ogh is strongest clade by a country mile.
  16. Teknique

    Balance appreciation thread

    We need a turn cap that actually encourages player skill instead of putting a hard cap on speed and player skill. something that requires dragging and resisting. something that effects slow players just as much as fast players. putting a hard cap on speed is junk
  17. Teknique

    1 versus 2 Accounts...

    We want to play other classes