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  1. Darthus

    [Suggestion] SV & Community - Encourage forum activity & usage

    Thanks for this topic HYM (I've dubbed you with that acronym, sort of a rapper name). I will note that asking people who frequent the forums if the forums should be encouraged biases things a little. =) I think more important than us saying where the devs should get feedback, I agree with...
  2. Darthus

    "New light night"

    I do think this is something that has to be experimented with. I do really like dark nights that allow for hiding etc, but at the same time as others have mentioned it created situations where you basically couldn't play at night outside of towns. Both generally not fun (often just waiting for...
  3. Darthus

    All Single Equipped Weapons Should Use Two-Handed Stamina Drain Values

    Still find the poll confusing. You’re saying using a one handed weapon right now uses MORE stamina per swing than using a two-handed weapon? I would think that using a one-handed weapon without a shield should use the LEAST stamina (less than a two handed equivalent). So I would vote “no” on...
  4. Darthus

    Slow swing after parry bug.

    Hah, I thought this was how it always was, just figured a "counterattack" was a full damage hit without needing to charge, but yeah noticed it always came out just as slow as a normal attack, which didn't give much of an opportunity to "counter" (they'll just block).
  5. Darthus

    Feedback- How to check Ping with ease! -Poll update-

    A "ping" is the amount of time it takes for you to send a signal to a remote computer and get a response back. For online games that means it is a general measure of how long it takes the remote server and your computer to communicate. This is the most common definition of lag if you have...
  6. Darthus

    Combat is boring, a note to Henrik.

    This is a great point. I was floored to find out I currently have a 254 ms ping from Taiwan. If you would have told me that I had a 50ms ping I would have believed you. There's definitely some small desync in terms of what I see during combat and my friend in California sees, but never in a way...
  7. Darthus

    Combat is boring, a note to Henrik.

    Reading the past page of so of comments, the argument seems to come down to two sides: 1. The combat is not deep/skill based enough and/or MO1 combat was better in this regard. This lack of depth in combat will make the game shallow and cause players (new and old) to get bored and leave. 2. The...
  8. Darthus

    Daggers.

    Right, I figured I kind of “had” to use a shield when using a one handed weapon for that reason. But it’d be cool if there was a distinct benefit for not as well, to open up pure 1h weapon builds. I tested briefly in game and I could be convinced there’s a slight speed advantage to not using a...
  9. Darthus

    Next Patch?

    Bambal is claiming it will contain the mid-Dember content (which makes sense, next week would start at Dec 14th). You can check the roadmap here: https://www.mortalonline2.com/alpha/#roadmap
  10. Darthus

    Next Patch?

    Good to hear, you’re a font of info Bambal. =) Where did you hear that btw? I’m trying to find good sources of hearing the Dev’s communications. The stress test video with Henrik were great, but also meant listening to like 8 hours of content to try to sift down 1 hour of Q&A (I wish someone...
  11. Darthus

    Combat is boring, a note to Henrik.

    Agreed. If anything people on the forums self-select for people who are more invested in the game and therefore more "hardcore". What seems to be the case is that the more "hardcore" one is and/or invested in MO1s combat, the less favorably you see the current system. As you mention Handome...
  12. Darthus

    Daggers.

    Why would you want to use dagger with no shield? Is there a benefit to leaving the left-hand empty? It seems like the addition of a shield would only help.
  13. Darthus

    Next Patch?

    Henrik mentioned in a stream last Monday right after the stress test that the next patch was due "in a few days" and would include more weather, armor resources and flagging. So they seem to be a bit later than that but as you say it seems like the popularity and amount of information that...
  14. Darthus

    Combat is boring, a note to Henrik.

    I get that this is a hot discussion and important to have, but there are so many things about this thread that bug me. If you want to send a message from the community to the devs, do a poll so they can see what the general community thinks (more than 50% think the combat is an improvement over...
  15. Darthus

    Mouse not moving correctly.

    Appreciate a turn cap just in terms of encouraging realism. Same reason I want the stamina cost of jump to be huge. Jumping and spinning wildly outside of combat breaks immersion, even moreso in combat, and serves no functional purpose other than for people to break the system or do something...
  16. Darthus

    Daggers.

    Thread resurrection, but how do people feel about the viability of daggers right now and/or how to use them strategically in a fight? I'm a big Assassin/Thief fan, so the idea of a dagger build with light/leather armor is appealing to me. Since there is no dual wield (my dream), it seems like...
  17. Darthus

    The Game isn't Ready [Poll]

    Yeah, honestly when I first saw this topic I thought it was a bit of stirring the pot or just focused on criticizing the quality of the game (ie "The game is not ready" as opposed to "the game's persistent release should be delayed"), but through discussion there was plenty of "the game is...
  18. Darthus

    Do You Think the UI Needs an Update?

    One of the things that's most striking about MO2 is the overall visual quality and polish of the game given the size of the studio. It looks and plays like a AAA game from a studio many times the size of Star Vault. However, it's my opinion that the in-game UI looks decidedly less polished. I'm...
  19. Darthus

    Feedback- How to check Ping with ease! -Poll update-

    Wow that's a lot of ping variability Amelia, over wifi? Might want to look at your connection or go ethernet.
  20. Darthus

    FYI: Persistent Release (Early Access) Delayed Until March 2021

    Credit to Bambal who posted this in another thread. Henrik posted a note to shareholders today that persistent release (and thus Early Access and subscription) will be delayed until March 2021...