Search results

  1. Tashka

    Good starter town??

    Yes. A lot less than near Meduli but enough for most guilds needs.
  2. Tashka

    Red Priest changes

    Yeah well no. BTW why do the devs hate MK so much again? You've placed the priest so far that nearest priest button sends you somewhere near Moh Ki instead. And remember that barren colon-looking thingy that serves as the pathway to town? Yep, you need to go through that - naked and unarmed...
  3. Tashka

    Good starter town??

    Morin Khur ffs. Very few RPK live here, the red priest is now like 40 minutes walk from town through the canyon, saburra, calx, granum and all you need for steel in and near 1 city, no need to walk over people's heads to get to the bank.
  4. Tashka

    Red Priest changes

    I'm living in MK though. And now even running parcels is useless 'cause i can't live off MK anyway anymore. Can just as well go full red.
  5. Tashka

    Red Priest changes

    Keep discord pasta in discord please.
  6. Tashka

    Red Priest changes

    I love how every change they make makes it harder to be red but we still don't have a proper wardec system. Hillarious. I think i'm going full RPK now. Like what's the point of only killing enemies of your guild if you get treated as harshly as RPK but can't loot every untagged player you see?
  7. Tashka

    Red Priest changes

    Well i hope they at least did move that red priest south of MK to somewhere i can actually place a house.
  8. Tashka

    Red Priest changes

    Errrh how about at least a functioning wardec system first?
  9. Tashka

    Are PVP/PVE togglers serious?

    Wow a live carebear!
  10. Tashka

    We need guild standing tools

    Yeah well for some reason Henrik thinks the current system is perfectly fine.
  11. Tashka

    We Need To Make a Pact!

    Commies be commying.
  12. Tashka

    Myrland - Guild and Alliance territorial Claims (Post Launch)

    Nothing like territory wars on forums!
  13. Tashka

    Alvarins are OP

    Yeah like who cares about oghmir with all the useless damage reduce clades, the pipe, rock solid, +10 thirst, and enough armor weight for full tungsteel. Alvarin is only meta because it's fun to play and also all the "OH I WANT A DEX FIGHTER WITH DUAL WIELD KATANAS OR MAYBE DAGGER ASASSIN STYLE...
  14. Tashka

    Prevent people from opening their house doors during PvP

    No one's complaining about gankers here though. And anyway it was just one example. It could be a house near a lucrative farming spot and a guy can farm all day long with almost zero risk in a full loot hardcore open world pvp mmo.
  15. Tashka

    Prevent people from opening their house doors during PvP

    Look. I don't mind being ganked at all. But if i best the gankers i should be able to punish them no? If they can just run a few meters and hide in their houses how good it is for a PvP game? People used to place houses right by the road to fabernum, not far from a red priest, and gank...
  16. Tashka

    Prevent people from opening their house doors during PvP

    Sorry but again if i'm ganked on my way to Fabernum i don't really choose a place to fight. If sieges were in game that wouldn't be that big of a problem, but we don't have those yet. You cannot deny that this is too cheap and has no place in a full loot PvP game.
  17. Tashka

    Prevent people from opening their house doors during PvP

    It's not terrible and is actually a smart strategy and all that. Almost risk-free PvP in a full loot PvP game is what is terrible. And you can pick a time when you want to transport your stuff, send scouts in advance and all that. It's not that much of a risk.
  18. Tashka

    Prevent people from opening their house doors during PvP

    I think being able to hoard your loot a few meters away from where you farm it is enough. It's a house not a castle.
  19. Tashka

    Prevent people from opening their house doors during PvP

    Well we clearly have a difference of opinion here. I remember people building houses near Fabernum road and ganking people moving in and out of the town while running back to houses whenever it didn't go their way. Basically risk-free ganks. So what exactly does this "strategic move" add to...
  20. Tashka

    Prevent people from opening their house doors during PvP

    People place houses near farming spots, aka PvP hotspots. Find a good spot and i guarantee some big brain already have a house there. There's nothing wrong with it, i'd do it too, but there's currently no way to get them the **** out of there, at the very least i should be able to kill the guy...