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  1. Amadman

    Making Money In Haven

    Your video as a new player shows it is already doing this to a large degree even in this unrefined state. So it can only get better.
  2. Amadman

    Deed Section listed twice in housing part of website.

    Just wanted to note that the deed section is listed twice on the webpage at: https://www.mortalonline2.com/features/rule-an-entire-nation/ Once at the end of the Player Housing section. Then again in its own. Looks like some copy and pasting gone wrong ;).
  3. Amadman

    Making Money In Haven

    I know it is not what some players where looking for haven to be. Me included to some extent. However, I think you are doing exactly what SV wants you to be able to do. And that is to build up your knowledge of the game and character skills a bit before being thrusted into the real world...
  4. Amadman

    Stop. Talking. About. Persistence.

    Agreed. We are still just testing here. When patches come out many players will come and test the new stuff. Playing the game regular can still be helpful to the process. But it is mostly just a bonus from being involved in testing. I think SV does communicate. Granted, not much here on the...
  5. Amadman

    How to play?

    There will be an up front cost for those that purchase after release too. It will probably be a package deal that includes a month of game time as well. Possibly even $39 still. We really do not know yet though.
  6. Amadman

    Remove skill cap for crafting

    I mostly agree with Ask here. The game is designed around players needing to rely on others for what they need. If you could do everything yourself then this would be very limited. That said I do believe that solo gamers will play a big part in making a strong economy. Guilds will tend to trade...
  7. Amadman

    Make a new mining system, reformulate everything

    I think we are mostly on the same page. My main disagreement is against the idea of unlimited nodes. Which probably would have been better directed at Speznat since he was the one to actually bring it up. Take that out of the equation and I really have little to argue. I Basically just quoted...
  8. Amadman

    Make a new mining system, reformulate everything

    I mine those spots as well. So, you really can not tell me that you often do not find many of the calx locations already mined down. And you also know you have to move about to different locations to find the ones that will get you the ore you need. You are competing with other miners in this...
  9. Amadman

    Make a new mining system, reformulate everything

    I disagree. Currently there can be a competitive nature to mining with spots being finite and depletable. Part of the mining 'game' is actually finding spots that have not been mined out. In the past I have suggested more dynamic mining nodes that could lead to larger caps the longer they go...
  10. Amadman

    Stop. Talking. About. Persistence.

    Henrik on streams states that we will go back into testing until everything in for release is clean and polished. People can have different interpretations of what clean and polished is. But to me it seems like we have a long ways to get to that state.
  11. Amadman

    Make a new mining system, reformulate everything

    Yeah, this idea with being able to adjust your time with the amount you put in the que is what I always pushed for. And I honestly am not against having mini games as an option for players to actively speed up the process. I am all for it if SV can do it. I just don't want to see the timers...
  12. Amadman

    Make a new mining system, reformulate everything

    Here are some different ways players can currently choose to extract off the top of my head. All I have used in this game or the first. A. buy or mine ore and stockpile it in you bank. Split stacks to specific size to allow for a decent movement speed. Possibly even an amount that just allows...
  13. Amadman

    Make a new mining system, reformulate everything

    That is not the point at all. Butchery used to make you wait on the long timers as well. Now they do not. But comparing the two is like compairing apples and oranges. It is more like making a peanut butter sandwich and doing laundry. You have to actively make the sandwich. But you can walk...
  14. Amadman

    Make a new mining system, reformulate everything

    The beauty of the extended time is that it gives options to be used in different ways. Shorting the timer or forcing mini game actions will actually lead to less options for the players. If there is no time to do anything else then everyone will be waiting at the machines. Leading to exactly...
  15. Amadman

    Make a new mining system, reformulate everything

    As I mentioned above, butchering requires you to actively be at the table butchering. The extraction machines do the actual work themselves so the players can leave them while the machines do their thing.
  16. Amadman

    Make a new mining system, reformulate everything

    There have been many long discussions on this topic in the other game. Here are a few things to note. Mining and extracting should not be considered the same thing. Almost everyone can mine and extracting is its own profession. Some extractors will mine for sure, but there will also be some...
  17. Amadman

    Should the game go persistence without tc/housing?

    Henrik's logic when asked about it is that players will not be able to build houses right at release anyway. Which does have some merit. Though there have already been a few things posted here that counter that thinking. Unfortunately, they do not seem to visit the forums very often at this...
  18. Amadman

    Should the game go persistence without tc/housing?

    Agreed! Also being able to easily buy will be as important as being able to easily sell. Some may argue that you can sell in person by spamming and such. Which could work to some extent for basic equipment. But there are to many random things someone could need to buy or want to sell for this...
  19. Amadman

    Henrik Q&A stream

    There are some short Q&A vids on the main site currently. https://www.mortalonline2.com/ Not everything that was covered before but they are single topics covered in short videos.