Search results

  1. finegamingconnoisseur

    My First Taste of PVE, and the Massive World

    Happy New Year to everyone!!
  2. finegamingconnoisseur

    Patch Notes 0.1.0.11 Discussion

    Source: https://mortalonline2.com/forums/threads/beta-patch-notes-0-1-0-11.1058/ Added: Added Morin Khur as a starting location. Added new map area around Morin Khur. Added aggressive AI. Added defensive AI. Added guard AI. Bow aim method added as option in settings. (aim with crosshair or...
  3. finegamingconnoisseur

    End of Year 2020 Thoughts and Well Wishes

    Hope everyone had a Merry Christmas and looking forward to MO2 launch in Q1 2021!
  4. finegamingconnoisseur

    890 MB Patch but No Patch Notes?

    About two days ago, SV released a 890 MB patch for the game just out of the blue, there was no patch notes for it anywhere to be found. Note that this isn't the 600 MB beta patch that came before it. Does anyone know what the mysterious 890 MB patch contains?
  5. finegamingconnoisseur

    Beta Patch Notes 0.1.0.0 Discussion

    Source: https://mortalonline2.com/forums/threads/beta-path-notes-0-1-0-0.794/ Added: Added LOD's to capes and banners. Added dynamic detail scalability to characters and creatures. Body physics, cloth simulation, shadows, motion blur, fur and some animation details are now turned down or off...
  6. finegamingconnoisseur

    The Massive Patch That Is Turning Many Heads

    We're getting there, it's looking very good! 🙂
  7. finegamingconnoisseur

    Patch Notes 0.0.0.97 Discussion

    Source: https://mortalonline2.com/forums/threads/patch-notes-0-0-0-97.702/ Added: Added two new daggers. Added new emotes (use command `/emote` in local chat to list them) Added a cloud of dust when arrows hit ground/objects. Added so fired arrows spawns on other clients as well. Added second...
  8. finegamingconnoisseur

    Patch Notes 0.0.0.90 Discussion

    Source: https://mortalonline2.com/forums/threads/patch-notes-0-0-0-90.624/ Added: Added Meduli landscape area. Added new city, Meduli. (Optimizing work in progress) Added Meduli as a new starting location. Added shield crafting. Added armor crafting. Added Archery. (Bows and arrows can be...
  9. finegamingconnoisseur

    Not Bad

  10. finegamingconnoisseur

    Patch Notes 0.0.0.73 Discussion

    Source: https://mortalonline2.com/forums/threads/patch-notes-0-0-0-73.572/ Added: Added Gaul'Kor city. Added Gaul'Kor as a starting option. Added world landscape around Gaul'Kor area. Added first iteration of bandages Added support for home priest, when alive you can use a priest to set it as...
  11. finegamingconnoisseur

    Patch Notes 0.0.0.60 Discussion

    Source: https://mortalonline2.com/forums/threads/patch-notes-0-0-0-60.516/ Added: Added the Alvarin races. Added Risar Berserker armor. Added melee weapon crafting. Added Poleaxes. Added option to use round compass. (Work in progress) Added minor animation to all lootable objects. Added...
  12. finegamingconnoisseur

    Patch Notes 0.0.0.40 Discussion

    Source: https://mortalonline2.com/forums/threads/patch-notes-0-0-0-40.466/ Added: Added new out of world bounds to save players falling out of the map. Added three different dagger types. (Can be found in containers in cities, and in the wilderness) Added mountain region to the landscape...
  13. finegamingconnoisseur

    Patch Notes 0.0.0.31 Discussion

    Source: https://mortalonline2.com/forums/threads/patch-notes-0-0-0-31.416/ Added: Three new shields added. (Can be found in containers outside of the cities.) Three spear types added. Added Thursar race and one hairstyle. Added New armor. (Risar Soldier armor can be found in containers outside...
  14. finegamingconnoisseur

    Patch Notes 0.0.0.23 Discussion

    Source: https://mortalonline2.com/forums/threads/patch-notes-0-0-0-23.362/ Added: Added support for torches. Added the Fabernum Tower Dungeon. Added Torches to chests in cities. Added Priests at Pig Farm, Meduli Ruins, Tindrem Gates and Fabernum Dungeon. Changes: Optimized rotation and...
  15. finegamingconnoisseur

    S1, Ep9. Shields Have Arrived, With Combat Refinements

    Glad to see a number of players I recognise from the forums in this video. :)
  16. finegamingconnoisseur

    Patch Notes 0.0.0.18 Discussion

    Source: https://mortalonline2.com/forums/threads/patch-notes-0-0-0-18.312/ Added: Added local post process color changes for different biomes. Added new world fog. Added Click-Drag sensitivity slider. Added support for shield icons and tool tips. Added first shield type. (Can be found in...
  17. finegamingconnoisseur

    Patch Notes 0.0.0.13 Discussion

    Source: https://mortalonline2.com/forums/threads/patch-notes-0-0-0-13.218/ Added: Added human females to character selection. Added new day/night/sky system. (still work in progress) Added sensitivity settings for the click-drag system. Changes: Day/Night cycle now interpolates better...