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    The best suggestions can't happen without a W I P E

    Since it seems impossible to change how something works when people spent 1000s of hours on it. But if it was level playing field of everything wiping, now you can have the changes people want on things like Trinkets How certain spells affect melee pvp (Fireball) Masteries Veteran rewards...
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    Lower graphics settings for older pcs

    Having a hard time getting more than 30-40 FPS even on low video settings. Can we have something to get me back in the 50-60 range like it was in UE4? Turn off all the extra lighting and UE5 stuff, lower textures or something? Might be that fewer people are playing than could be because it's...
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    Make Tindrem Awesome to hang out in. Switch up your thinking. Keep those blues, roleplayers, lore dreamers.

    Instead of Tindrem being known as a boring place to leave from to find the "real game", why couldn't Tindrem be built up as a special place of it's own? It's one of the first places players will see. They will wonder as to the Tindrem backdrop with it's intricacy scaling the mountain... and...
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    Except, none of ur ideas make ppl want to play.

    Stagnating because of going around in circles while missing the point of making people want to log in compared to wanting to try the new game that just came out? Everybody's game has a dragon already. ---Let people spawn in as monsters. Collect and trade Cards players find to unlock which...
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    Please consider altering how Veela sight works so Solo/Small grp has better chance in dungeon

    Pretty self-explanatory. But to clarify, The suggestion: If a Player and their pet too, isn't changing X,Y position. Please consider making them invisible to Veela Sight. So they can at least hide behind a pillar if a group is crashing thru the place. Any group of 3 or more probably has a...
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    Have you considered adding more NPC towns? In this way content is more accessible.

    The thing about this game is, building a fixed house is fun but limited. You then live out of that house, in order to use it. Or you live out of one of several NPC cities near the content you want to do. But it feels like for a huge game world, there's not much NPC town to use. Grinding...
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    Alternative New Continents Idea -- allows infinite Gear and Mastery progression (good) without OP'ing Myrland (bad)

    Have you thought about doing Sarducca differently than it was before? The idea is to allow more and better items, armor, spells, and so on enabling a fresh adventure in the sense of rewards too, while not going too far and new players won't install anymore, because the game has been "out too...
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    Why an Adrenaline system keeps looking better (anti-Zerg, and fixing Gear Creep) + Dynamic content FTW

    Adrenaline You are searching to balance a sand box open world PVP design? What if there was a way to more automatically smooth out the rough edges as time goes on? It would be a basic State your character goes into similar to Fatigued, etc. except this would be a buff icon that kicks in...
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    Fledgling flag task

    Task To Help a Fledgling It would be a task you can take to help fledglings finish their tasks and get back to town safely. There could be other kinds of tasks to help fledglings. So there's a reward for helping. This would go a long way to balance out there being a blue player way to play...
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    Adrenaline feature - one idea

    For this idea, in the 1 vs. X scenario -- Will the Adrenaline 'moves' only work against characters/monsters who hit you for damage? This could fix the concern that your friends could hit you a bunch then send you like super man? Because then, the Adrenaline special moves won't work against...
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    PVE Content Ideas, Lore, Crypts, etc.

    A few content ideas for the future, with why I think it would help increase interest: Crypts below Graveyards. Similar to how MO1 had them. Adding (or returning) extra undead types like Walking Dead Swordsmen, Bloated Walkers, and scarier Walking Dead Generals. Crypts can have secrets...
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    PVE Games like Warcraft and Everquest don't have to outshine you. You just need to beat them at their own game (!)

    If you draw a circle around where a mini-boss spawns. It's strength and loot table can be determined by the number of players in that circle when it is aggroed. This includes the list of attacks and special powers the monster has. It doesn't matter if the players are allies or not for this...
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    Bring back Steintroll Cave of MO1? Possibility for new Dungeon/creature, special shops, task system?

    One of the coolest places I visited in MO1. Would love to see a reincarnation.
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    Dungeons and Dimension Run

    Will there be an Road Map option to vote "no" to certain things based on how it will actually function and if we want it in the game (DR, Arena, etc)? Example, Dimension Run: I could see DR being good if it was accessed by portals that had a place in Nave and even lore attached to them so it...
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    TC Guards only protect Guild + allies?

    How about doing it this way? So the guards only react to those who go local grey to the guild or a list of guilds and players white listed. Can restrict that list to a certain number of entries.
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    Sound Effect improvements

    With UE5 improving the graphics soon, a few ideas on sound came to mind - add wood thud noise for hitting wooden objects with a weapon - remove pain sound for taking 0 fall damage - remove pain sound/animation for taking 0 damage when parrying
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    3rd of the same attack in a row has parry break

    E.g. if you do 3 overheads in a row the 3rd one cuts down the time frame the target player can hold a parry without it becoming a block. Then it resets. Also scaled somewhat to the weapon type being swung. Would that help or nah?
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    Instead of adding parry-breaker, consider adding ability to parry more than one opponent instead

    The title says it all really, but to be more specific (could you always lean towards de-zerging pvp please). Parry-breakers seem like it would risk even worse case scenario for Solo play especially if you can't at least be guaranteed to parry vs 2 or more oppnents? As to why I think adding the...
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    Morin Khur, Tindrem of the East

    Have you considered reworking this town to make it the Tindrem of the East? I realize this would be a big request, but if you get out a stop watch and measure the amount of time it takes to get from the entrance to vendors and the bank compared to Tindrem, then add more vendors, bank, and so...