Fixed In 5 Steps Or Less: Tasks

Mortalitas Immortalis

Active member
May 29, 2020
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The Peoples Republic of Talusia

The Subject: Tasks


This series of feedback posts are collectively meant to be easily digestible, 5 steps or less processes to fix the respective system of Mortal Online 2 being critiqued.

t;dr No complex powerpoint or video needed, ez <= 5 step plans to fix MO 2.

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The Steps


  1. All tasks, including Daily Tasks, should be localized to the town they are obtained from.
  2. To encourage exploration, an Expeditionary Taskmaster should be added providing a wide range of varied Task types for exceptional rewards throughout the world.
  3. Move Task markers which point to underground spawn locations; point these at the entrance to the underground instead.
  4. Reduce the number of kills required for limited-availability mobs such as Risar Commanders, Necromancers, etc.
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The Index

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Embuscade

Member
Feb 11, 2021
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1 I don't really agree—if we have to move to finish the task because there are too many people in one place, that's not ideal.
2 Yes, there are people in Sarducca who ask if there are other cities in /help, so yes.
3 The truth is, it's not really a necessary optimization—it's a bit overhyped.
4 Yes and no, because they're tough targets to take down—and more dangerous than the others when you're facing them one-on-one. Personally, I'd be inclined to say we should increase their numbers or the number of spots, but I'm not sure that's a good idea.