Recent content by Takehitsu

  1. Takehitsu

    24 hour server reset

    Your earlier statement saying it needs to be a perfect server that never needs to be reset is not even a possibility. Systems and electronics simply do not work like that. The problem right now is that after 3-4 days things that were "Fixed" with the last batch are now broken, and the cause is...
  2. Takehitsu

    24 hour server reset

    While you say this. Every MMO in existence has a Maintenance period where it shuts down roughly every 24 hours. This is to clean the system and help it run smoother. While you say a server should not require a reboot I have never played a single game/ Hosted a server for a game/ Or seen a server...
  3. Takehitsu

    Forsaken

    My recommendation is its Mo2 let old scars heal and make new relationships. In short don't hunt people for things that happened in mo1 just don't trust them either.
  4. Takehitsu

    24 hour server reset

    I have noticed that there is never a scheduled server reset. I have also noticed the amount of bugs and glitches increases as time goes by. A huge part of this is likely from the server continuously running. I highly Recommend having the server reset at a 24 hour interval this will help with a...
  5. Takehitsu

    What must be in game for Persistent?

    I would Argue Player housing should be added to the list as it gives the ability to actually move away from cities for individuals and guilds which gives more for people to do/goals for groups to drive forwards with. This housing system could be very basic and not fully comprehensive at this time.
  6. Takehitsu

    Stop. Talking. About. Persistence.

    With the way games have been progressing the Genre "Survival Game" has become very similar to Sandbox. This in term did two things it developed a much larger interested crowd but at the same time, it has developed competition. Another element to figure is other MMOs are being developed that are...
  7. Takehitsu

    Stop. Talking. About. Persistence.

    I agree in no way is this ready for persistence. Unlike with MO1, Mo2 has direct competition so releasing it in its current or near current state will result in the complete end for Star Vault and mortal. This should be explained to Developers as well.
  8. Takehitsu

    Should the game go persistence without tc/housing?

    I will put up my thoughts here on this; Devils Advocacy; Whether released with or without housing the major guilds with veterans, zerg-like population, and the will to build Keeps will have an advantage whether there are houses for them to stockpile to or not. So if the keeps are released at...
  9. Takehitsu

    Game Breaking Bug

    I hate to say this but there is a bug that makes the horse over node lines seem like chump change. I urge you to fix this it has now cost me 3 days of retraining a character and almost 200G to get my books alone along with large amounts of Gear and farmed materials. Login and professional and...
  10. Takehitsu

    Haven needs limits

    I am neutral on that regard simply because I as an old player am bringing an entire group with me who are all new to the game. So it will be interesting to see how things move along, I will say at this point I believe a few changes are necessary for Haven to function as intended. For now, it was...
  11. Takehitsu

    Haven needs limits

    I have to agree. From what I have seen happening is lots of newbies are coming together and making newbie guilds with no veterans. They then are going out to Nave getting steamrolled by vets in pvp and they will begin the cycle of pain and leave. Some of the groups and veterans are organizing...
  12. Takehitsu

    Haven needs limits

    That's a really good suggestion to be honest Although A way they could do it is their character wakes up from a dream and gets off a ship or hut etc on their starting town when they leave Haven. Maybe they have what is in their inventory almost like Haven was them dreaming about where they came...
  13. Takehitsu

    Forsaken

    Thank you sir. I will state that since I had left the game so long ago (2016 ish time frame) I have become part of a different group which I have been made leader for our community for this game so Sadly I likely will not be rejoining FOR. However, I look forward to continuing the friendship and...
  14. Takehitsu

    Forsaken

    I am an Old Returning member of FOR. My name has changed and I have grown as a human since those days I was nothing more than a child :)
  15. Takehitsu

    OP4S The Opposing Force

    OP4SGaming© est. 23rd October 2019. International Gaming Community We embody a mature and positive gaming environment. Have you ever started a new game and had no friends? Here we are, family, and move into new games together. We are The Opposing Force. We acknowledge that...