When a group of people level to max mastery in a day; how do you think everyone else in the game feels when you take that away, and leave us to grind away at normal tasks? No compensation. No reward. No punishment.
You come in the game, punish everyone else, and let the people who exploited, YES, exploited (which i'll prove to you, by definition), and then act like everything is back to normal; when they got a MASSIVE advantage, and have essentially delegitimized the playing field of the sandbox; and the fresh start.. Like, they skipped to the endgame in an instant guys.. You can't just brush that under the rug.
Also, to say there was no "bug"; well, when you leave the Akrep task on a permanent loop; it may not be a "bug", but obviously it shouldn't work like that, and that was an obvious oversight.
I can prove to you, by definition, this was an exploit; barring ONE instance (which near certainly did not occur)
Here is the definition of "exploit": To treat unfairly: To selfishly or unethically take advantage of a person, group, or situation for profit or gain.
In the context of gaming: "No, exploits do not have to be bugs or glitches. While many exploits rely on unintended software defects, an exploit can also be achieved by using fully intended game mechanics in unanticipated ways to gain an unfair advantage"
So, how do i prove it is unfair? Well, they got to max veterancy in a day. Now, if i'm not mistaken, and i could be wrong.. Word on the street is that Henrik said levelling to max mastery should take roughly a year....
A YEAR.
Do you think they really thought it was supposed to be this way? If not, it is an exploit. There are no buts about it. You didn't mean for it to be that way, it is factually an exploit. They exploited the situation for their own gain; they knew it was unfair, as in, their characters in Sarducca are now ahead of their Myrland variants in a day; i'm pretty sure they noticed it.. My god, they even self reported it after using it. That PROVES they knew it was broken, but they used it anyway...
It IS an exploit.
We're all in the game now, wondering why they got to MASSIVELY save their time doing the boring grind of completing our build; whilst making a large amount of gold, and we have to take the substantially longer route there. Like, it'll take weeks.. What they did in a day will take weeks/months for everyone else.
EITHER LEAVE IT THE WAY IT WAS, OR PUNISH THEM. Anything else is PUNISHING your players who DID NOT EXPLOIT.
Don't take my word for it? What does the AI say?
The prompt i entered, the only prompt in the entire chat: "Would this situation constitute as unfairness and/or exploitation? A group of players found an area of the map on a sandbox RPG; here, they could spam out a task to get to max level in a day. This task was then removed from the game; so nobody else could use it, as it was unintended design. Would this class as unfairness or an exploit?"
The answer?
"Based on your description, it would generally be considered an exploit that resulted in an unfair advantage.
Here's why:
That said, there are a few ways people use these terms:
Whether the players themselves did anything "wrong" depends on additional context:
So the clearest characterization is:
The unfairness comes from the unequal opportunity; the exploit is the unintended game behavior that created that inequality."
There you have it. It all hinges on if they knew they were exploiting; and let's be real? How could you not? You've overtaken your Myrland alt in a day, and you're acting like you didn't know it was unintended design when you SELF REPORTED after using it to get to max veterancy? Come on guys.
You need to find a way of properly compensating players who did not exploit. It will have to be a huge compensation too, when factoring in the time they saved.
You come in the game, punish everyone else, and let the people who exploited, YES, exploited (which i'll prove to you, by definition), and then act like everything is back to normal; when they got a MASSIVE advantage, and have essentially delegitimized the playing field of the sandbox; and the fresh start.. Like, they skipped to the endgame in an instant guys.. You can't just brush that under the rug.
Also, to say there was no "bug"; well, when you leave the Akrep task on a permanent loop; it may not be a "bug", but obviously it shouldn't work like that, and that was an obvious oversight.
I can prove to you, by definition, this was an exploit; barring ONE instance (which near certainly did not occur)
Here is the definition of "exploit": To treat unfairly: To selfishly or unethically take advantage of a person, group, or situation for profit or gain.
In the context of gaming: "No, exploits do not have to be bugs or glitches. While many exploits rely on unintended software defects, an exploit can also be achieved by using fully intended game mechanics in unanticipated ways to gain an unfair advantage"
So, how do i prove it is unfair? Well, they got to max veterancy in a day. Now, if i'm not mistaken, and i could be wrong.. Word on the street is that Henrik said levelling to max mastery should take roughly a year....
A YEAR.
Do you think they really thought it was supposed to be this way? If not, it is an exploit. There are no buts about it. You didn't mean for it to be that way, it is factually an exploit. They exploited the situation for their own gain; they knew it was unfair, as in, their characters in Sarducca are now ahead of their Myrland variants in a day; i'm pretty sure they noticed it.. My god, they even self reported it after using it. That PROVES they knew it was broken, but they used it anyway...
It IS an exploit.
We're all in the game now, wondering why they got to MASSIVELY save their time doing the boring grind of completing our build; whilst making a large amount of gold, and we have to take the substantially longer route there. Like, it'll take weeks.. What they did in a day will take weeks/months for everyone else.
EITHER LEAVE IT THE WAY IT WAS, OR PUNISH THEM. Anything else is PUNISHING your players who DID NOT EXPLOIT.
Don't take my word for it? What does the AI say?
The prompt i entered, the only prompt in the entire chat: "Would this situation constitute as unfairness and/or exploitation? A group of players found an area of the map on a sandbox RPG; here, they could spam out a task to get to max level in a day. This task was then removed from the game; so nobody else could use it, as it was unintended design. Would this class as unfairness or an exploit?"
The answer?
"Based on your description, it would generally be considered an exploit that resulted in an unfair advantage.
Here's why:
- It was unintended. The fact that the developers removed the task because it wasn't intended strongly suggests it was an exploit rather than a legitimate game mechanic.
- It provided disproportionate progression. Reaching max level in a single day by repeatedly spamming one task is far outside the normal progression expected in most RPGs.
- It was no longer available to later players. Once the task was removed, new players couldn't obtain the same benefit, creating an uneven playing field between those who used it and those who didn't.
That said, there are a few ways people use these terms:
- Exploit: Using an unintended mechanic or oversight to gain an advantage. Based on your description, this fits well.
- Unfairness: A broader concept. The exploit created an unfair situation because only some players benefited before it was patched.
Whether the players themselves did anything "wrong" depends on additional context:
- If they simply discovered it and used it without realizing it was unintended, some communities would view that more leniently.
- If they knowingly abused it because they recognized it was unfair, many games would consider that exploit abuse, even if the developers ultimately chose only to patch it.
So the clearest characterization is:
The mechanic itself was an exploit, and the players who used it gained an unfair advantage over everyone who played after it was removed.
The unfairness comes from the unequal opportunity; the exploit is the unintended game behavior that created that inequality."
There you have it. It all hinges on if they knew they were exploiting; and let's be real? How could you not? You've overtaken your Myrland alt in a day, and you're acting like you didn't know it was unintended design when you SELF REPORTED after using it to get to max veterancy? Come on guys.
You need to find a way of properly compensating players who did not exploit. It will have to be a huge compensation too, when factoring in the time they saved.
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