The Subject: Trinkets
This series of feedback posts are collectively meant to be easily digestible, 5 steps or less processes to fix the respective system of Mortal Online 2 being critiqued.
t;dr No complex powerpoint or video needed, ez <= 5 step plans to fix MO 2.
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t;dr No complex powerpoint or video needed, ez <= 5 step plans to fix MO 2.
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The Steps
- Remove all Damage and Defense %-modifiers. Trinkets should be used for rounding out builds, not giving direct combat advantages and breaking game balance.
- Remove Bow Damage bonus/Draw Speed penalty from Orbs. Orbs were never meant to directly impact normal combat damage.
- Allow both re-rolls of the current Trinket stats without replacing them (new) and re-rolls of all stats.
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The Index
Alvarin
Clade & Mastery
Combat Abilities
Crafting
Haven
Housing & Territory Control
Invasions & Reckoning
Melee Combat
Potions & Food
Random Spawns & Dynamic Events
Reputation & Murder
Siege Declarations & Siege Windows
Sieges & Manganons
Skills
Tasks
Travel
Trinkets
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