hey cool. Thx a lot.go on mortal online map https://www.mortalonlinemap.info/ and see what time it is
thank you, I will try it out.Just press alt+z and add a filter with with contrast. Let's you see at night as if it's day and reduces brightness at day. Makes a huge difference. basically gives you night vision
Honestly, the game should have a contrast slider in its settings. Period.Just press alt+z and add a filter with with contrast. Let's you see at night as if it's day and reduces brightness at day. Makes a huge difference. basically gives you night vision
Honestly, the game should have a contrast slider in its settings. Period.
And no, your imErSiOn argument does not work here, if StarVault wanted immersion in terms of light/darkness, they would do it the way Dayz does it, at night no matter how much you add you your monitor's brightness/contrast settings, or windows brightness settings, Black just turns into Gray.
There's no excuse for this, and i also personally found it very annoying having to keep changing my windows brightness every single day.
Honestly, the game should have a contrast slider in its settings. Period.
And no, your imErSiOn argument does not work here, if StarVault wanted immersion in terms of light/darkness, they would do it the way Dayz does it, at night no matter how much you add you your monitor's brightness/contrast settings, or windows brightness settings, Black just turns into Gray.
There's no excuse for this, and i also personally found it very annoying having to keep changing my windows brightness every single day.
Thats not really a solution though is it? And im not talking about this one particular issue, Im talking in general, this game has a million unfinished, crappy syustems, lack of foundation, lack of easability, bugs and so on and so forth that, even if each and every one of these problems has a solution, as great as that solution may be, its only but a workaround that shouldn't be required to play a game.if u have nvidia just use alt+z and add a game filter to MO2
Thats not really a solution though is it? And im not talking about this one particular issue, Im talking in general, this game has a million unfinished, crappy syustems, lack of foundation, lack of easability, bugs and so on and so forth that, even if each and every one of these problems has a solution, as great as that solution may be, its only but a workaround that shouldn't be required to play a game.
We play games to have fun, not to troubleshoot why in god's name we respawn inside of walls, we play games to relax, not to get pissed at yet another bounty given to us 10.000 meters away that we have absolutely no way of doing, we play to pass time, not to waste time running through the woods because the closest respawn for a red player is half way across the map...
Mortal Online 2 is a combination of many many small problems that are ultimately leading to a death by a thousand cuts. And the overall dwindling population of the game is reflecting this.
Thats not really a solution though is it? And im not talking about this one particular issue, Im talking in general, this game has a million unfinished, crappy syustems, lack of foundation, lack of easability, bugs and so on and so forth that, even if each and every one of these problems has a solution, as great as that solution may be, its only but a workaround that shouldn't be required to play a game.
We play games to have fun, not to troubleshoot why in god's name we respawn inside of walls, we play games to relax, not to get pissed at yet another bounty given to us 10.000 meters away that we have absolutely no way of doing, we play to pass time, not to waste time running through the woods because the closest respawn for a red player is half way across the map...
Mortal Online 2 is a combination of many many small problems that are ultimately leading to a death by a thousand cuts. And the overall dwindling population of the game is reflecting this.