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MortalEnjoyer42069
replied to the thread
Why Democratic Design is Killing MO2
.
Spot on analysis. There are a lot of things like this in MO2 (Swords, 1H hammers, Earthquake, most magic, etc), but since this is...
Mar 7, 2026
MortalEnjoyer42069
reacted to
Sally's post
in the thread
Why Democratic Design is Killing MO2
with
Like
.
Humans gravitate to what is easy over what is difficult when stakes are at play; in MO2, this is ego and loot. It is in our nature. In...
Mar 7, 2026
Robmo
replied to the thread
Patch Notes 2.3.0.43 +Hotfix 2.3.0.47
.
Hotfix 2.3.0.47 Fixes Reduce game stalls when opening and closing a bank with many items. Items now appear in the UI over multiple...
Mar 7, 2026
Robmo
replied to the thread
Patch Notes 2.3.0.43 +Hotfix 2.3.0.47
.
Optimizations Optimized level streaming. Cleaned up and re-wrote server code to improve performance. The loading of bank items has been...
Mar 7, 2026
Robmo
posted the thread
Patch Notes 2.3.0.43 +Hotfix 2.3.0.47
in
Patch Notes
.
VOIP Our voice over ip (VOIP) has been rebuilt so that it plays audio using Unreal Engine 5’s audio mix instead of a separate audio...
Mar 7, 2026
Emdash
replied to the thread
Armor normalization
.
ye, it's diff, but I really think the change was trash. I hope they do fix it. I am cool with everything being viable. There were def...
Mar 7, 2026
Emdash
replied to the thread
Why Democratic Design is Killing MO2
.
My only ingame experience with SALLY was when we were riding around Duli cuz someone wanted to show me something (someone who has since...
Mar 7, 2026
S
Sally
posted the thread
The MASSIVE Stealth-nerf of Spiritism
in
Feedback/ Suggestions
.
Fixed issue where spawning from an ether portal and dying to guards instantly would cause you to not lose spirit boxes. This change...
Mar 7, 2026
S
Sally
posted the thread
Why Democratic Design is Killing MO2
in
Feedback/ Suggestions
.
Humans gravitate to what is easy over what is difficult when stakes are at play; in MO2, this is ego and loot. It is in our nature. In...
Mar 7, 2026
S
Sally
replied to the thread
Spheres.
.
Okay, first and foremost... You need to edit this post better; this was not good to read. Mages SHOULD die when someone gets close. If...
Mar 7, 2026
Eskaldar
posted the thread
Spheres.
in
Feedback/ Suggestions
.
Suggestion 3. Spheres. My proposal requires a preliminary analysis of the current situation with mages and a little more. By introducing...
Mar 7, 2026
Emdash
replied to the thread
Armor normalization
.
also, we TRYIN TO MAKE THE GAME GOOD. If you want to use that argument, you should stop suggesting shit cuz you already gave up. I...
Mar 6, 2026
Emdash
replied to the thread
Armor normalization
.
They don't need to be extreme, just different. Like MOEnjoyer said, I mean... addressing magic damage, offering either weak spot resist...
Mar 6, 2026
MortalEnjoyer42069
replied to the thread
Armor normalization
.
I don't know how you can say that about armor. Armor in this game is a joke, even oghmium tier levels you're still going to die in...
Mar 5, 2026
Emdash
replied to the thread
Armor normalization
.
I dunno why you keep talking about my way. I was looking at the way it was and saying it seems obvious they were trying to make sets...
Mar 4, 2026
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