Duping is done while using bugs or glitches. Everything worked as intended. No mechanics are supposed to dupe. There are mechanism that are meant to not reset boss health when the player dies, and players are intended to resurrect by portal.I agree on some points here, but a game being sandbox/player-driven doesn't mean that anything goes. For example, technically duping is possible and you could make that same argument that the mechanics of the game allow for it. Technically even hacking is still the player driving content, just in ways the dev didn't intend.
Those are extreme examples, and I know this isn't the same thing, but I'm just saying that exploiting the mechanics of the game in ways that give an unfair advantage is a fair line to draw, especially for a game in a rough state. Of course all of these things should ideally be ironed out & made as difficult to do as possible, but even then there will still be exploits.
The arbitration here seems like it was just shit. Seems like a communicational error. If anyone should get a slap on the wrist for it, it's the dude who made the call that it was okay, & apparently either didn't inform anyone else, or maybe have the authority to say that it was in the first place lol
Nah its was ok for ever, the whole GM team knew and I knew people that were in DMs with GMs constantly hunting down the flying machinegun bow hackers. Every GM knew what was going on and worked with those dudes to get hackers banned because they would sit in the dungeon all day. GMs watched them do it and told them it was not bannable repeatedly.
Seb is the lead Coder and is one of the games heads. Every one knew what was going on except maybe henrik but that because he has no idea whats going on ever.