Oh yes, I played a bit this morning and I will play a bit again SOON. Kamakazee: I parried your spin macro BOTH SIDES, while sloughing away over-encumbered in khurite split leather. WAHAHA. No, but if I'm gonna suffer, you guys have to suffer too, and read my impressions!
I butchered pigs as I always do. Leveling up all the mats that came out of pigs, and I imagine this is the same for all butchered mats, was surprisingly easy and I think I butchered less than 10, but def less than 15 stacks. Completely OK. Field butchered. Skinning knife did not level well (this is important to keep in mind, as I think all secondary gather skills are way too slow!)
I chopped trees and hit some rocks and FUCK, what is the deal with that? It shouldn't take 5 hours of raw mining to level up your shit. That needs to be changed for real for real. Obviously, you can harvest mats and use them for faster levels, but that doesn't change that the actual 'gathering' skills level ridiculously slowly.
I feel the same way about crafting. I think it's punishing to make people spam gear and basically delete it. It's a waste of time. Sure, you should have to craft SOME weapons, but I mean as you go up to higher tier mats, you shouldn't have to donate a half stack or whatever to max it out. That's really a nonsensical mechanic. I don't feel it helps anyone.
The combat skills, the movement skills, all that seems fine, but the fact that I feel I would be statted up w/ int(if I unlocked)/str/con before I specced 100 in rock lores/gathering or tree lores/chopping is a bit strange to me.
Lastly, learning to read! It's fun, but I feel like in MO1 reading itself leveled a lot faster. I even hit some zombies for the 2x reading clade on my new char ( ain't easy when you are are lo spec w/ a 20s wep), and I was still at like 25 or something reading when I logged. I guess loool like the old MO thing was "read reading first," get your picture book and sound it out. Nah, but again, I think that's pretty lame for player development, but that's just me!
Anyone else have thoughts?
I butchered pigs as I always do. Leveling up all the mats that came out of pigs, and I imagine this is the same for all butchered mats, was surprisingly easy and I think I butchered less than 10, but def less than 15 stacks. Completely OK. Field butchered. Skinning knife did not level well (this is important to keep in mind, as I think all secondary gather skills are way too slow!)
I chopped trees and hit some rocks and FUCK, what is the deal with that? It shouldn't take 5 hours of raw mining to level up your shit. That needs to be changed for real for real. Obviously, you can harvest mats and use them for faster levels, but that doesn't change that the actual 'gathering' skills level ridiculously slowly.
I feel the same way about crafting. I think it's punishing to make people spam gear and basically delete it. It's a waste of time. Sure, you should have to craft SOME weapons, but I mean as you go up to higher tier mats, you shouldn't have to donate a half stack or whatever to max it out. That's really a nonsensical mechanic. I don't feel it helps anyone.
The combat skills, the movement skills, all that seems fine, but the fact that I feel I would be statted up w/ int(if I unlocked)/str/con before I specced 100 in rock lores/gathering or tree lores/chopping is a bit strange to me.
Lastly, learning to read! It's fun, but I feel like in MO1 reading itself leveled a lot faster. I even hit some zombies for the 2x reading clade on my new char ( ain't easy when you are are lo spec w/ a 20s wep), and I was still at like 25 or something reading when I logged. I guess loool like the old MO thing was "read reading first," get your picture book and sound it out. Nah, but again, I think that's pretty lame for player development, but that's just me!
Anyone else have thoughts?