Where's My Fishing?

Favonius Cornelius

Active member
Jun 4, 2020
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The Empire
MO has one of the coolest takes on the art of fishing. Will it make an appearance in MO2? Will it change in any way?

It would be a big change to remove fishing, considering the potion and dye associations. You'd have to repurpose all of that or there would be big holes in those associated trades.

After all those Sarduccian fish, it would be hard for me to just settle for Myrland fish. Once smitten by the Mitten...
 

bbihah

Well-known member
Jul 10, 2020
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It'll probably change a bit. I hope there is a patch dedicated to it.

Seeing as boats are planned, I assume they will fit into fishing as well, as they will most likely be an investment that somehow has to positively impact your fishing gains to be worth it.
 

Favonius Cornelius

Active member
Jun 4, 2020
221
221
43
The Empire
For a city like Tindrem to be on the waters, to have access to all the best technology, all the while there are barbarians that rule the lands; all this speaks to the evolution of how Venice came about. It makes sense that a powerful city like Tindrem would become a sea force to extend its reach, because today's Tindrem would have a hard time expanding on land. Tindrem should be a central point for all sea fairing guilds.

It would be amazing if they gradually released bigger and bigger ships to be used. I can think of no higher calling than being a ship trader, roving the continents with my wares in a way few others could. Imagine all pirate guilds, all merchant fleet guilds.

Forget keeps and other immobile targets; give me the high seas and a fine ship.
 
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