I totally agree! I Can't understand why players a dueling between Meduli bank / vendors and Meduli veredari/broker building/butcher table. Of cause I'm riding the direct way between both places and I don't care about other players fighting in my way. Same in Fabernum.
Maybe players would leave the city center when StarVault would remove the noob-friendly function to disable criminal actions. This functions is the opposite of a "hardcore game" and should be restricted to Haven.
That's what happens when you add guard rail mechanics like pvp toggle. I avoid them because of "immersion." It's stupid, though. MO is lacking in immersion due to a lot of things like that. In MO1 if you were skilling up w/ a macro and someone came and BB'd you, that was sandbox haha. That's why it was gg to use a herd of pigs and block. But you'd do it naked knowing that chances were you'd come back in ghost mode. I personally don't see the problem with that. Each little change they make in that direction has made the game worse IMO.
Honestly, when I really think about MO and "what it is" and not what I dream it should be, or the good moments I had playing it, I realize it's just dogshit lol. What it is and what I want it to be are nowhere close. It's become very blase.
+ I support GM intervention when people are griefing, but like I said before in a thread, dudes in duli shield bashed my dude into the ground underwater multiple times I think, he reported it, and they didn't do shit. There should def be police GMs, but they need to get shit right. They should have left pvp toggle off and banned people for BBing. I say that with a 100% straight face. If someone is obviously blue blocking over and over, it makes more sense to remove them than it does to change the whole game. If you try to do both (police + change the game) you will water down your game and end up making a bunch of people mad about what you chose to do or not do.