dude get a grip, you are literally the one who wants the devs to put your favorite class in the game instead of focusing on making the entire game better.
I get it, you believe thievery will make the game better for everyone but plenty of players disagree with you. And honestly, they are correct if you think about it. We don't even know how it will be implemented. I sure as hell am betting that it won't work at first and will break things. So more dev time to clean it up when it is released unfinished.
This person you are accusing of being "selfish" (lol) is quite rationally arguing for improvements to the core game, which is by any industry metric, the correct way to go with an unfinished game such as this one.
You don't add new systems until the existing systems are finished. Which they are clearly not. Which hasn't stopped them yet, of course, but imo the core of the game needs more polish and content, and the fact that they have ignored it in favor of new systems in the past doesn't mean that they should continue to do so. They should have done a polish sweep before adding elementalism tbh. Which btw is one of my favorite systems in the game, but I still would have preferred polishing of core mechanics and/or performance optimization over pretty visual effects.
also this ^
i get that the more masochistic of us want the game to be a constant dripfeed of pain and suffering, but I have no problem admitting that I am not one of those people. pleasure and pain work best when they are delivered in equal amounts. Like, i get it, Thievery would bring new stuff to the game, and it definitely should be in there. I just don't see it as a priority given all the missing content/bugs/clunkiness.
Nobody said "don't polish the game".
THAT IS A GIVEN.
Choosing thievery doesn't mean don't polish the game. The devs already make time for polish during development, look at the roadmap. They will polish the game, stop worrying about polish.
You're arguing against an argument that was never made. You're making the assumption that choosing thievery takes away from polish. No. It doesn'.t
Look at literally everything else on that list, that also takes away from "polish". EVERYTHING on that list takes away from some OTHER part of the game someone thinks is more important. So you're being a hypocrite.
You're saying "THE THING I WANT IS MORE IMPORTANT!!!"
What is wrong with the core game?? What is the "core game"? Melee combat? The core game is pretty much done. The only thing it really needs is the removal of spinning and some minor fine tuning. Other than that, it is done.
Dungeons? More of the same thing WE ALREADY HAVE. The only thing that needs fixing urgently is the freezing.. BUT THAT IS OBVIOUS. We all know that needs to be fixed.
We need a new dimension, a new way of playing, because the game lacks dimension. It lacks a KEY archtype which i would say IS core to the game.
It isn't just a "class". It is like if i took all magic skills away and said a class was taken out. It is an ENTIRELY different way of playing the game that you'd lose, not just a "class".
What is in the core game is SUFFICIENT for them to start building other systems, especially one that adds such a massively different way of playing. That taps into a HUGE audience.
Please stop with these bad arguments against things that were never said. And stop pretending you're arguing from a position that isn't just having to worry about having your little safe zone.
I know you're not so stupid as to think the core of the game is not sufficient as is. It needs minor adjustments at best.
They launched the subscription. The devs think the core game is good enough, and i think it pretty much is too. It just needs minor tweaks.
You just want to be able to afk in town without having to worry. Another soft carebear player wanting their little safe zone, spoiling the game with their weakness.
Also, saying "core game is the key to success". The core game is already here, do you think the average joe cares about some minor tweaks when he isn't even playing the game? No. That will not draw his attention. Thievery? An entirely new system? That will grab someone's attention.
Your core game is already here. It isn't going to massively change.