Twitch Stream Aug 4th 2022 Summary
Our Trailer Finally Released
Since release, we have paused our marketing campaign due to the extended problems with the server capacity and other issues. Today we decided to release it to the public. Thank you for taking the time to look and show support to both this video and the game. This trailer is more of an overview of what Mortal Online 2 has to offer.
Direct Link:
IGN Link:
Behaving
At StarVault we understand that there are player groups that have different opinion and values than each other. We encourage that players form friends, allies, and enemies within the game. This does not mean we will allow players to take this to extremes inside or outside the game. We do not condone harassment, sexism, racism, or homophobia within out communities and will act accordingly. We expect our players to behave within our rules to continue to be part of Mortal Online 2. When we make changes to any of our guidelines or rules, we will ensure to update the community.
Points of Interest Update
We have just finished 93 new Points of Interests both large and small for players to discover. We will be putting them in an update soon. These add more locations to see and do while adding more to the lore for players unearth.
Project Polish Insight
As we are starting our bigger project to polish and fix issues within the game. Our goal is to work on foundational code issues and improving the player experience. Here are a few examples of what we would like to tackle.
- Invisible Weapon Bug/Issues
- Ghost Avatar (Where your Avatar will end up somewhere else on the server leaving you vulnerable to others)
- Logging off and your Pets dying
- General AI Issues and Fixes
- Nav meshes in houses to improve the pet experience.
This is just the surface of our plans. We look forward to bringing you these fixes soon.
Small Critters
In the future we have a prototype of a system to add little critters to the world that you can hunt and kill for small types of loot. These can include squirrels, foxes and other nonaggressive pets or creatures. It is a neat system that we will detail more in the future.
Fist Weapon Preview
In the first Mortal Online, fist weapons were only able to be found. In Mortal Online II we want to change that and make them craftable like the other weapons. This will include choosing the handles and the fist type. We do not have a date of when we will release these weapons currently.
Our Trailer Finally Released
Since release, we have paused our marketing campaign due to the extended problems with the server capacity and other issues. Today we decided to release it to the public. Thank you for taking the time to look and show support to both this video and the game. This trailer is more of an overview of what Mortal Online 2 has to offer.
Direct Link:
IGN Link:
Behaving
At StarVault we understand that there are player groups that have different opinion and values than each other. We encourage that players form friends, allies, and enemies within the game. This does not mean we will allow players to take this to extremes inside or outside the game. We do not condone harassment, sexism, racism, or homophobia within out communities and will act accordingly. We expect our players to behave within our rules to continue to be part of Mortal Online 2. When we make changes to any of our guidelines or rules, we will ensure to update the community.
Points of Interest Update
We have just finished 93 new Points of Interests both large and small for players to discover. We will be putting them in an update soon. These add more locations to see and do while adding more to the lore for players unearth.
Project Polish Insight
As we are starting our bigger project to polish and fix issues within the game. Our goal is to work on foundational code issues and improving the player experience. Here are a few examples of what we would like to tackle.
- Invisible Weapon Bug/Issues
- Ghost Avatar (Where your Avatar will end up somewhere else on the server leaving you vulnerable to others)
- Logging off and your Pets dying
- General AI Issues and Fixes
- Nav meshes in houses to improve the pet experience.
This is just the surface of our plans. We look forward to bringing you these fixes soon.
Small Critters
In the future we have a prototype of a system to add little critters to the world that you can hunt and kill for small types of loot. These can include squirrels, foxes and other nonaggressive pets or creatures. It is a neat system that we will detail more in the future.
Fist Weapon Preview
In the first Mortal Online, fist weapons were only able to be found. In Mortal Online II we want to change that and make them craftable like the other weapons. This will include choosing the handles and the fist type. We do not have a date of when we will release these weapons currently.