I don't think it is a suprise to anyone that there is an issue with the roots of several tree.
The model for the tree has roots which look really good when they are placed on the correct height, and also placed on a plane ground.
However, when things are placed on a slope or something with an incline it gets messy. Roots are sticking up in the air, looks bad and also block your pathing.
People are familiar with this problem
Problems:
Its honestly not a HUGE issue, but it should be addressed eventually since the ambitions are triple A
The model for the tree has roots which look really good when they are placed on the correct height, and also placed on a plane ground.
However, when things are placed on a slope or something with an incline it gets messy. Roots are sticking up in the air, looks bad and also block your pathing.
People are familiar with this problem
Problems:
- Looks unrealistic
- Affects player movement when out in the wild (Could be in a severe way)
- Remove the roots from the tree model, does that detail on the tree really add more value in terms of playability than what it removes at the moment?
- Only have these trees be placed on areas without slopes, and have a tree model with no roots be placed on slope surfaces.
Its honestly not a HUGE issue, but it should be addressed eventually since the ambitions are triple A
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