I read a post about what someone thought about the state of the game and I wanted to give my own opinions. I have 300+ hours in this game and have played for about a year now. This is a game I am invested in. But I want to give my opinion on a few topics. I'm not going to mention all the pros as it would make the post too long
PvE
Complaints
- Respawn rates are too long
- PvE drops are boring
- PvE mob camps are lacking in a variety
- Travel time to get to PvE spots is too long
- Cheesing mobs is way too easy. Whereas fighting mobs fairly is too hard
Suggestions
- Respawn rates should be increased
- PvE mobs should have a rare drop table. The 0.01% chance of getting a cool cosmetic or trophy would make PvE a lot more exciting in fun. Even more items like the lexicon of death. Rare capes. Skill books. Etc
- Add more mob variants. Maybe even rare mobs to make hunting more fun
- Fix cheesing mobs and bosses
PvP
Complaints
- Most players fight using cheap gear which makes kills unrewarding
- There is a lack of PvP hotspots and events which makes most PvP happen outside of town
- The lack of sieges makes guild politics boring and petty
- Zergs and unbalanced PvP are fairly prevalent making fights uninteresting
Suggestions
- Make cheap gear less effective in PvP
- Add different types of arrows. For example, bone arrows are cheap but can not do much damage to players. Whereas steel arrows are more expensive but can hurt players. Right now cheap arrows are too strong against players. Just reduce their armor-piercing
- Add sieging to the game
- Add more small group PvP events and hotspots. I would like something similar (not exactly the same) to hell gates from AO where small groups of players can compete with each other for some loot
- Add world bosses for zergs to fight over
Crafting
Complaints
- Gathering resources is a 95% AFK activity. Press R and do something else. Then come back every 15 minutes and press R again
- Refining and crushing times are too long. Takes about 40 minutes sometimes to crush ore, make coke, make pig iron, make grain steel, make steel
- A lot of items are way easier to just craft by yourself making selling them difficult. Due to how easy it is to level skills just buying materials and crafting them yourself is usually what most players do
Suggestions
- Add alternative ways of gathering that are less afk but more rewarding and risky
- Reduce processing times in half at least
- Allow players to sell packs of gear in the marketplace. Like a full set of plate armor
Taming
Complaints
- Training animals takes a long time
- Animals are both OP and terrible at the same time
- Animals die too much to bugs making it hard to invest in
Suggestions
- The time it takes to train animals should be changed. Right now it is too afk. Make cut it in half but making it less afk and more interactive. Game has too much afk activities and not everyone can run their compute on in the background for 8 hours to level up a bear
- Would be interesting to add rare animal eggs that drop from gathering or PvE. Like a stone lizard egg or something that you can raise to have a cool rare pet
Exploration
Complaints
- Travel time can be needlessly long. It is fun the first few times traveling for a few hours but after a while it gets boring
Suggestions
- Should add more shortcuts and paths in the map. Would make for interesting choke points in battles. Reduce travel time. Add elevators to places like Toxai perhaps. Traveling for 2 hours is fun the first time but gets old after a while seeing the same sights
Social Aspect
Complaints
- Besides using discord there aren't great ways to communicate in game
- There aren't many reasons to be social with players
Suggestions
- Should add taverns and more places to hang out. Games like VR chat are based solely on just hanging out in rooms
PvE
Complaints
- Respawn rates are too long
- PvE drops are boring
- PvE mob camps are lacking in a variety
- Travel time to get to PvE spots is too long
- Cheesing mobs is way too easy. Whereas fighting mobs fairly is too hard
Suggestions
- Respawn rates should be increased
- PvE mobs should have a rare drop table. The 0.01% chance of getting a cool cosmetic or trophy would make PvE a lot more exciting in fun. Even more items like the lexicon of death. Rare capes. Skill books. Etc
- Add more mob variants. Maybe even rare mobs to make hunting more fun
- Fix cheesing mobs and bosses
PvP
Complaints
- Most players fight using cheap gear which makes kills unrewarding
- There is a lack of PvP hotspots and events which makes most PvP happen outside of town
- The lack of sieges makes guild politics boring and petty
- Zergs and unbalanced PvP are fairly prevalent making fights uninteresting
Suggestions
- Make cheap gear less effective in PvP
- Add different types of arrows. For example, bone arrows are cheap but can not do much damage to players. Whereas steel arrows are more expensive but can hurt players. Right now cheap arrows are too strong against players. Just reduce their armor-piercing
- Add sieging to the game
- Add more small group PvP events and hotspots. I would like something similar (not exactly the same) to hell gates from AO where small groups of players can compete with each other for some loot
- Add world bosses for zergs to fight over
Crafting
Complaints
- Gathering resources is a 95% AFK activity. Press R and do something else. Then come back every 15 minutes and press R again
- Refining and crushing times are too long. Takes about 40 minutes sometimes to crush ore, make coke, make pig iron, make grain steel, make steel
- A lot of items are way easier to just craft by yourself making selling them difficult. Due to how easy it is to level skills just buying materials and crafting them yourself is usually what most players do
Suggestions
- Add alternative ways of gathering that are less afk but more rewarding and risky
- Reduce processing times in half at least
- Allow players to sell packs of gear in the marketplace. Like a full set of plate armor
Taming
Complaints
- Training animals takes a long time
- Animals are both OP and terrible at the same time
- Animals die too much to bugs making it hard to invest in
Suggestions
- The time it takes to train animals should be changed. Right now it is too afk. Make cut it in half but making it less afk and more interactive. Game has too much afk activities and not everyone can run their compute on in the background for 8 hours to level up a bear
- Would be interesting to add rare animal eggs that drop from gathering or PvE. Like a stone lizard egg or something that you can raise to have a cool rare pet
Exploration
Complaints
- Travel time can be needlessly long. It is fun the first few times traveling for a few hours but after a while it gets boring
Suggestions
- Should add more shortcuts and paths in the map. Would make for interesting choke points in battles. Reduce travel time. Add elevators to places like Toxai perhaps. Traveling for 2 hours is fun the first time but gets old after a while seeing the same sights
Social Aspect
Complaints
- Besides using discord there aren't great ways to communicate in game
- There aren't many reasons to be social with players
Suggestions
- Should add taverns and more places to hang out. Games like VR chat are based solely on just hanging out in rooms