First I play as human in MO, I have since the earliest days of MO1. This does not mean I do not have many many hours as other races. But humans have always been kind of the dollar store (pound town for the UK people) version of other races. The current system is basically saying that Kallards will never be smart, Sidoians will never be fast, Sarducaans will never be strong. Why not make all humans flat 100 accross the board with minor tweaks to their attributes between the races. Like Kallardians can be taller than average Tindrimic people. Let us adjust our attribute maximums with clade gifts. If I want to be a strong Sarducaan, let me spec that way in the clades.
Dont kneecap me because I want to play a Sarducaan and now I cant suddenly use a longbow because I am weaker than any human in history. Or if I am a Kallard I cant be a mage because my INT is lower than a Thursar/Tind. Or if I am a Khurite I cant do anything because I dont have the attribute points to be anything other than a discount Veela.
Dont kneecap me because I want to play a Sarducaan and now I cant suddenly use a longbow because I am weaker than any human in history. Or if I am a Kallard I cant be a mage because my INT is lower than a Thursar/Tind. Or if I am a Khurite I cant do anything because I dont have the attribute points to be anything other than a discount Veela.