This serves as an open topic for any and all questions regarding the groups motives in the present, and future. But I will bulletin some key bits of information that may immediately answer any kind of concerns.
If there is any other topics of interests, or questions regarding the group; I'll answer them and add to this bulletin.
Thanks.
- We do not discriminate in our targets. We will kill anyone we like, new or vet. That is up to each individual in the guild to decide what they want to do.
- We will never hold any form of allies. Alliances in our eyes soured the potential regional conflict MO1 used to have. We will be the first to oppose two-party conflicts.
- TC / Asset building will only be done to the extent needed to provide ourselves with what is deemed 'necessary'. AI Guards, if implemented, are not included in this.
- Sieging, if unlike MO1, will be both done and accepted. It comes with the role of being scum.
- Our members govern themselves, and are free to establish their own connections / relationships. The guild will not disallow members from interacting with others how they wish. (i.e. A member wishes to trade with someone, or befriending people outside of the guild.)
- The guilds decisions is dictated by all members, there is no one voice which determines direction.
- The guild as an idea will never allow, endorse, or support breaking in-game rules / ToS. If a player does this of their own accord without the guilds knowing, we will only take action upon finding out.
- One of our goals is to be the enemy of all groups / individuals. We wish to give Nave a proper entity that isn't aligned with other groups.
If there is any other topics of interests, or questions regarding the group; I'll answer them and add to this bulletin.
Thanks.