If you're not taking controlled riding with the current state of the game you are doing yourself and everyone you travel with a dis-service.
This is one of those few skills that is an absolute must atm. You need it in your build. It helps with travelling, pvp, pve, etc. There is no good reason to not get it. You will still have enough points to do any playstyle you want after you pick it up.
disagree unless you're saying 'for ma.' If you're not taking MA you don't need it and have a lot of pts to play w/.
in MO1 swift and controlled riding were both primaries and in MO2 it was changed so just 1 would be. I don't think making another riding skill be primary would balance anything. MA needs nerf not all mounteds.
If anything considering the map size of the world i'd make all riding skills secondary except mounted combat, archery and magery.
iirc riding was, and they were actually both secondaries.
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This forum triggers me so hard. haha. You guys have to stop suggesting things that REALLY AREN'T GONNA MATTER. It's like the blue priest thing. Stop advocating for MA nerfs. Make Zoology not work for pvp (probably a bug anyway), and maybe make horses a bit more tanky.
"Let's keep Ma as it is but make people spec harder into it... hmm."
Do think mounts need to cost PP tho, like in 1. People in 1 wanted riding as a secondary and a primary 'second level skill,' so they got it.
It's not MA's fault the game is imbalanced. haha. The flawed thought is based on that. MA is working 'ok,' but def needs a little tuning w mount/pet dmg. Add back in minor wobble if you think that matters, but I promise you it really doesn't matter that much, if at all. Just something you have to get the rhythm for.
There are so many other things in the game that are stupid, why try to make something else wack?