I told them that PvE things needed like massively negative PSY attributes for mages to be worth playing but as it has already been said here SV doesn't care and doesn't listen. They made things like pigs and zombies take more damage but then turn around and Bandits and Risar Soldiers have more PSY than the average player. This game has some of the worst magic I've seen in a game tbh.
It's fun to see what you can get away with in pvp and I'm aware that being the only one healing (sometimes out of both sides of a battle) means I have a huge impact...but the fact that like 9/10 players are melee should be an obvious tell that there's a design flaw. For a class that's pretty much a free kill if you get on top of them with melee I just ?????
Edit: Oh by the way, getting hit for 0 damage interrupts your spellcasting even with 100 Concentration. Some naked punching you can completely lock you down. Shit skill for a shitty class that deserves better.
It's fun to see what you can get away with in pvp and I'm aware that being the only one healing (sometimes out of both sides of a battle) means I have a huge impact...but the fact that like 9/10 players are melee should be an obvious tell that there's a design flaw. For a class that's pretty much a free kill if you get on top of them with melee I just ?????
Edit: Oh by the way, getting hit for 0 damage interrupts your spellcasting even with 100 Concentration. Some naked punching you can completely lock you down. Shit skill for a shitty class that deserves better.