Strongholds

Serverus

Well-known member
May 28, 2020
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Moh’ki
So in MO1 the cool thing about palisades is that you could make the gates guild accessible. Add guild banks and crafting stations and you were able to do a lot of content.

Strongholds look nice but the immersion breaker is only the owner can access the storage chest. This essentially makes the storage worthless to the guild but only useful for a one man vault.

In the future, do we plan to make the stronghold guild accessible along with the chest? As of now even guildies with the key can not put storage in the chest. They can only open the door. This hurts the PVE aspect of having a stronghold. Unless it’s purpose is only for PvP defense and a safe log out spot. Very expensive and the cost should be significantly lowered if that’s the case. Something to consider.

@Henrik Nyström
 
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Jackdstripper

Well-known member
Jan 8, 2021
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It is not just a stronghold issue - it is a housing wide issue. Small guilds need support for shared housing too.
I disagree with this. I dont like the idea that guilds start making storage houses all over the map taking up the already difficult to find building spots. Guilds will litter the land with storages next to farming spots, next to dungeons, next to resources, next to enemy keeps,etc.
houses are for individuals. Guilds should have to build a stronghold to have a group storage facility.
If you allow houses to have guild storage, then the house should show which guild its owned by.

as far as strongholds , i totally agree that they should have guild storage.
 
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Raknor

Well-known member
Sep 14, 2021
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Hyllspeia
I disagree with this. I dont like the idea that guilds start making storage houses all over the map taking up the already difficult to find building spots.

So you want every player to build their own house instead of having guilds be able to share houses properly therefore reducing duplication of houses? I don't think that does what you think it does
 

RaptorBlackz

Member
Sep 4, 2020
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Australia
So you want every player to build their own house instead of having guilds be able to share houses properly therefore reducing duplication of houses? I don't think that does what you think it does
Pretty sure the plan is that the house holder can assign permissions to certain friends/guild members, Partitioning of walls and creating independent rooms with Crafted Storage crates for the selected player for accessibility. It's planned but it's not yet in.