Graveyards were already a little safer than the rest of the map. Meduli GY was like 10 seconds of sprinting away from the nearest guard BEFORE the patch. And if that is too difficult for you, then there's MK graveyard barely visited by anyone.
I know what a good sandbox is. That is why i'd remove all town guards from all towns if it was my decision to make.
Man, I would pay to play any game you had the command on hands.
Thats exactly how a sandbox should be.
The PLAYERS take care of villains and do justice...not some pathetic ridiculous godly NPC guard.
A game without safe areas would be 100% success. There is no game like that in the market and thats why MO2 had such a high demmand in the first days.
Mortal Online 2 almost got there... then it has been slowly ruined patch by patch.
History always repeat itself...
Happened with Ultima Online, then Darkfall, then Mortal 1...and now Mortal 2
Starts brilliant, and then some newbies start crying and complaining...the devs start listening to them, giving more and more safe areas... and "boom" : game is destroyed