So, multiple threads have been made over the past few months complaining that it felt like we did not have enough stamina, or that we stam'd out too quickly in this game. Some people say TTL is too long- well yeah, because everyone is waiting on stamina to regen before they can finish off any player. Now, I'm not sure what changes were made this patch, but it is significantly worse. Just forget about playing melee if you had a fancy fighting style that involved skillful footwork and such, because you can barely get any stamina just standing still and parrying.
So, consistent complaints that stamina usage felt like trash, that stam regen penalties needed to be adjusted, how bad the game felt with how quickly stamina runs out- and StarVault's design change is to make it significantly worse? I spent several hours dueling/fighting today and it feels just awful. With over 1500 hours under my belt, I've never felt less motivated to play than when I discovered how easily I stam out now. All the time. Why run, why move, why even swing my weapon. Veela is going to be king again because of their stam regen clades combined with their speed, everyone will stam out trying to run and swing on a veela.
Was anyone even saying 'gee starvault I never stam out, can you adjust this?' Because I never saw that. All I saw was the opposite, consistently the opposite feedback that we need more stamina or it needs to regen much more quickly. And now it's garbage. It is not fun gameplay to die because you're out of stamina and can't parry. It's not fun gameplay to be unable to escape because you're out of stamina. Low stamina does not make for a higher skillcap. Who the hell thinks watching a yellow bar is fun gameplay? Oh boy, here I go carefully managing my stamina again. It's so hard to watch a yellow bar, it takes great skill to DO NOTHING SO THAT I CAN GET STAMINA.
This is horrible.
So, consistent complaints that stamina usage felt like trash, that stam regen penalties needed to be adjusted, how bad the game felt with how quickly stamina runs out- and StarVault's design change is to make it significantly worse? I spent several hours dueling/fighting today and it feels just awful. With over 1500 hours under my belt, I've never felt less motivated to play than when I discovered how easily I stam out now. All the time. Why run, why move, why even swing my weapon. Veela is going to be king again because of their stam regen clades combined with their speed, everyone will stam out trying to run and swing on a veela.
Was anyone even saying 'gee starvault I never stam out, can you adjust this?' Because I never saw that. All I saw was the opposite, consistently the opposite feedback that we need more stamina or it needs to regen much more quickly. And now it's garbage. It is not fun gameplay to die because you're out of stamina and can't parry. It's not fun gameplay to be unable to escape because you're out of stamina. Low stamina does not make for a higher skillcap. Who the hell thinks watching a yellow bar is fun gameplay? Oh boy, here I go carefully managing my stamina again. It's so hard to watch a yellow bar, it takes great skill to DO NOTHING SO THAT I CAN GET STAMINA.
This is horrible.