Right now spears do as much damage as a two-handed sword or axe.
I suggest making base spear damage do 1/3 to 1/2 of current damage and bring back weakspot.
This will play in line whereas a spear is an effective low skill weapon with reach and weakspot.
Right now spears can out dps weapons that wound way more grisly then a spear stab.
This just seems like basic game design for SV and am perplexed.
I suggest making base spear damage do 1/3 to 1/2 of current damage and bring back weakspot.
This will play in line whereas a spear is an effective low skill weapon with reach and weakspot.
Right now spears can out dps weapons that wound way more grisly then a spear stab.
This just seems like basic game design for SV and am perplexed.